Category Archives: S4.Designing Associativity

Relational Masterplan

Studio: Emergent Territories.

Project: Neigbourhood Renovation, Mumbai.

Scripting goal: Find the optimal heights for footprints in order to accomodate XX number of people given by density studies. Ideal solution to link Excel sheet to Rhinoscript, in order to have a changing landscape according to numeric inputs representing people, height limitations, available area and floor space index ratio.

The script is based on a previous work of Roland Snooks, and adapted to it are some options and inputs relating to the urban scale.

Different possibilities are tested to find optimal solution.

Even though the land use and mass/void ratio for the siteplan is already set up, the numeric chart allows infinite variations for the spatial arrangement of the neighbourhood, having a target density but allowing different possibilities on height and percentage of used area. This table can be adapted to different urban planning projects, since the density and urban constrains are also parameters to be changed by the user.

From different massing studies and partial scripts (couldn´t manage to relate Excel and Rhinoscript…), the masterplan gains height according to land use and desired number of levels per building, according to previous density studies.

During the same proposal, Grasshopper was also used as a tool to locate specific heights in the overall masterplan, using simple extrusions and varying the numerical input for the heights.

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Scripted Prototype

This excersise is a brief exploration on the digital fabrication process:  from Rhinoscript to laser cut.

TEAM: Nicholas Waissbluth, Michael Harrison, Ali Gharakhani, Moises Gamus.   TUTOR: Luis Fraguada

Mainly the idea is to fabricate a surface for a given purpose and at a buildable scale (according to the means available), using scripting  techiniques as translation tool: from digital to real.

    

 

 

SURFACE TRIANGULATION: The script will generate a subdivision based on flat triangles, which will emulate the curvature of the surface, yet will remain as flat pieces to allow being cut by a laser cut machine. The resolution of the surface will depend on the number of subdivisions on U and V, which are inputs for the script.

Once having the surface subdivided, the next step is to nest the pieces on a flat plane. Since time is always a factor, we wanted to reduce the number of pieces  being cut/glued, so the nesting is made in strips of triangles which keep the original geometry of the surface (by engraving all the triangles of the strip) and allow for some time savings!

Once cut, the pieces are glued together. At this point, it is important to consider the material options of the model, for issues such as flexibility, rigidity, durability, price…

This prototype shows both the possibility of the process of digital fabrication, as well as the apparent errors on precision for real scale models. In this case, the material selected was a plastic sheet, which offers certain resistance to the imposed geometry, so maybe the resolution of the subdivision should be increased. In this way, prototyping becomes an excersis of trial and error, and such process is optimized through the use of the written script.

The final result is not the prototype itself, but the understanding of a sequence that allows for a digital fabrication process.

Other examples of surface subdivisions for further research (based on the scripts realized in the seminar with Luis Fraguada):

 

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Assigment 3- capsule hotel

video_assgment3

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capsule-hotel

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Assignment 2

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Assignment III

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Assignment II

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