<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>RS3/DS3: Digital Tectonics &#187; Generative Design</title>
	<atom:link href="http://legacy.iaacblog.com/digitaltectonics/category/phases/generative-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://legacy.iaacblog.com/digitaltectonics</link>
	<description>Fab Bots 2.0</description>
	<lastBuildDate>Wed, 22 Jun 2011 16:01:09 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Recycled FaBric(k) &#8211; Generative Design</title>
		<link>http://legacy.iaacblog.com/digitaltectonics/2011/05/recycled-fabrick-generative-design/</link>
		<comments>http://legacy.iaacblog.com/digitaltectonics/2011/05/recycled-fabrick-generative-design/#comments</comments>
		<pubDate>Mon, 02 May 2011 15:08:30 +0000</pubDate>
		<dc:creator>iaac</dc:creator>
				<category><![CDATA[Generative Design]]></category>
		<category><![CDATA[Team 3]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/digitaltectonics/?p=741</guid>
		<description><![CDATA[Genetic Algoritm for Stable Brick Assembly &#8211; Video]]></description>
				<content:encoded><![CDATA[<p><a rel="attachment wp-att-743" href="http://legacy.iaacblog.com/digitaltectonics/2011/05/recycled-fabrick-generative-design/upload-generative-design/"><img class="alignnone size-full wp-image-743" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/05/Upload-Generative-Design.jpg" alt="" width="720" height="1400" /></a></p>
<p><a class="wp-caption" title="Genetic Algorithm for stable brick assembly " href="http://youtu.be/h6fjUoY20Yo" target="_blank">Genetic Algoritm for Stable Brick Assembly &#8211; Video</a></p>
]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/digitaltectonics/2011/05/recycled-fabrick-generative-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Generative Design &#8211; digital tectonics</title>
		<link>http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/</link>
		<comments>http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/#comments</comments>
		<pubDate>Sun, 01 May 2011 14:03:34 +0000</pubDate>
		<dc:creator>iaac</dc:creator>
				<category><![CDATA[1]]></category>
		<category><![CDATA[Generative Design]]></category>
		<category><![CDATA[Phases]]></category>
		<category><![CDATA[Team 1]]></category>
		<category><![CDATA[Teams]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/digitaltectonics/?p=549</guid>
		<description><![CDATA[student team: Martin Firera, Julian Hildebrand, Ohad Meyuhas, Jordi Portell teaching staff: Marta Male-Alemany, Victor Viña, Brian Peters Our project &#8220;material networks&#8221; is based upon the investigation of a multimaterial building processes with the aim of being able to generate material networks which depending  on environmental factors on site such as heat, light, wind may [...]]]></description>
				<content:encoded><![CDATA[<p><strong>student team: </strong>Martin Firera, Julian Hildebrand, Ohad Meyuhas, Jordi Portell  <strong> </strong></p>
<p><strong>teaching staff:</strong> Marta Male-Alemany, Victor Viña, Brian Peters</p>
<p>Our project &#8220;material networks&#8221; is based upon the investigation of a   multimaterial building processes with the aim of being able to generate   material networks which depending  on environmental factors on site  such  as heat, light, wind may feature specialized physical properties   according to  the quantity and deposition of the single materials in the   network. The deposition process is based on a piling principle. The  project is still progressing,meanwhile some of the accomplished  tasks  and stages of the project are illustrated below.</p>
<p>simulation of granular material deposition in processing</p>
<p style="text-align: center"><strong> </strong> <a rel="attachment wp-att-653" href="http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/piles-2/"><img class="aligncenter size-full wp-image-653" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/05/piles.jpg" alt="" width="720" height="134" /></a></p>
<p>various nozzle types with each a specific material can be placed in  order to simulate multiple gemometric patterns emerging during  deposition over time; even this simulation is still two dimensional it  already conveys an idea of th ecomplex interaction of material which is  possible through stacking of multiple layers.</p>
<p style="text-align: center"><a rel="attachment wp-att-654" href="http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/wet-piles-2/"><img class="aligncenter size-full wp-image-654" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/05/wet-piles.jpg" alt="" width="720" height="203" /></a></p>
<p>an extension of the processing script allows  for simulation of the  wettening process as well; water can be poured on top of the sand piles  and the penetration depth can be analized thus informing about the  quantitative relation between the  thickness of the deposited material  layer and the poured amount of water.</p>
<p style="text-align: center"><a rel="attachment wp-att-655" href="http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/3-boxes-02-for-web-3/"><img class="aligncenter size-full wp-image-655" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/05/3-boxes-02-for-web.jpg" alt="" width="717" height="248" /></a></p>
<p>this is the first approach of replicating the &#8220;light detector&#8221; from  the hacking workshop in a processing simulation; the idea is that an  environmental physical value can be measured ( grey scale ring ) and the  pile deposition can happen within a certain &#8220;wall&#8221; thickness  corresponding to the measured environmental factor; i.e. we can measure  radiation and react accordingly with different wall thicknesses.</p>
<p>click here to see the <a href="http://www.youtube.com/watch?v=v9MwIQQO4sI">&#8220;granular material simulation&#8221;</a> working</p>
]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/digitaltectonics/2011/05/generative-design-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Generative Design</title>
		<link>http://legacy.iaacblog.com/digitaltectonics/2011/04/generative-design/</link>
		<comments>http://legacy.iaacblog.com/digitaltectonics/2011/04/generative-design/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 09:37:34 +0000</pubDate>
		<dc:creator>students</dc:creator>
				<category><![CDATA[Generative Design]]></category>
		<category><![CDATA[Team 6]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/digitaltectonics/?p=435</guid>
		<description><![CDATA[The aim of the processing with Thiago Mundim we managed to simulate the sand`s behavior. The definition resulted in the visualization of a nozzle collecting sand particles from a point and a second nozzle  depositing them in another point. Also in a bigger scale it was necessary to simulate the movement of a double nozzle [...]]]></description>
				<content:encoded><![CDATA[<p>The aim of the processing with Thiago Mundim we managed to simulate the sand`s behavior. The definition resulted in the visualization of a</p>
<p>nozzle collecting sand particles from a point and a second nozzle  depositing them in another point.</p>
<p><a rel="attachment wp-att-437" href="http://legacy.iaacblog.com/digitaltectonics/2011/04/generative-design/procesand-2/"><img class="alignleft size-full wp-image-437" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/04/procesand1.jpg" alt="" width="800" height="566" /></a></p>
<p>Also in a bigger scale it was necessary to simulate the movement of a double nozzle autonomous machine to define its possible trajectory so that</p>
<p>it never steps on what it did. The coordinates of the movement and the deposition points are exported to a txt format available to be used by the</p>
<p>milling machine. The green circles are the piles of sand and the red, the holes (negative) created to the points from which the sand is collected.</p>
<p><a rel="attachment wp-att-438" href="http://legacy.iaacblog.com/digitaltectonics/2011/04/generative-design/patterncircuit2/"><img class="alignleft size-full wp-image-438" src="http://legacy.iaacblog.com/digitaltectonics/files/2011/04/Sand-simulation-Circuits.jpg" alt="" width="800" height="566" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/digitaltectonics/2011/04/generative-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
