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	<title>MATTER AND MATERIAL ORGANISATION &#187; Rodrigo Gabriel Aguirre Pereira</title>
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	<description>S7 - MATTER, MATERIALITY AND MATERIAL ORGANISATION IN ARCHITECTURE v2.0</description>
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		<title>&#8216;FUN PALACE&#8217; Marathon, Experimental Workshop-Group 2</title>
		<link>http://legacy.iaacblog.com/maa2011-2012-matter/2012/03/fun-palace-marathon-experimental-workshop-group-2/</link>
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		<pubDate>Tue, 20 Mar 2012 18:04:21 +0000</pubDate>
		<dc:creator>hulda.jonsdottir</dc:creator>
				<category><![CDATA[Angel Fernando Lara Moreira]]></category>
		<category><![CDATA[Fernando Barbas Castillo]]></category>
		<category><![CDATA[Hulda Jonsdottir]]></category>
		<category><![CDATA[Jayanthimala Thangarajan Gokulrajkailash]]></category>
		<category><![CDATA[Pavel Aguilar Urquidez]]></category>
		<category><![CDATA[Petr Novikov]]></category>
		<category><![CDATA[Phase 2]]></category>
		<category><![CDATA[Rodrigo Gabriel Aguirre Pereira]]></category>

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		<description><![CDATA[Matter, Materiality and Material organisation in architecture v2.0 The Iaac “FUN PALACE” Marathon Iaac Spring 2012 _ Experimental Workshop _ by ecoLogicStudio A machinic architecture with an underspecified material, spatial, performative and programmatic goal, able to evolve in real-time within the IAAC post-industrial void. The void is filled with trajectories, densities, intensities and processes; it [...]]]></description>
				<content:encoded><![CDATA[<p>Matter, Materiality and Material organisation in architecture v2.0<br />
The Iaac “FUN PALACE” Marathon<br />
Iaac Spring 2012 _ Experimental Workshop _ by ecoLogicStudio</p>
<p><a href="http://legacy.iaacblog.com/maa2011-2012-matter/files/2012/03/1.jpg"><img class="aligncenter size-full wp-image-217" src="http://legacy.iaacblog.com/maa2011-2012-matter/files/2012/03/1.jpg" alt="" width="1019" height="503" /></a></p>
<p><em>A machinic architecture with an underspecified material, spatial, performative and programmatic goal, able to evolve in real-time within the IAAC post-industrial void. The void is filled with trajectories, densities, intensities and processes; it is converted into a new systemic “FUN PALACE”. The workshop operates as a machinic protocol for the syntetisis of the PALACE whose “rooms” coagulate  from raw materials, organisa- tional principles, individual experience as well as group coordination, all in real-time. The construction process runs as a cultivation experiment, rigorously in 1:1, from digital diagrams to prototyping and installation. Loop after loop the protocol will unfold non-stop in a marathon lasting 3days and involving 5 groups of 6-7 students each, working on shifts for a total of 891 man*hours of cultivation. Relentless manufacturing, layering, testing, playing, discussing [with readings of Cedric Price’s original Fun Palace], resting and back again another loop, another group breeding new material articulation and programmatic differentia- tion. No undoing is possible, only more overlaying, incorporation, negotiation with what is already there. </em></p>
<p><strong>Video, Group 2,</strong></p>
<p><a href="http://youtu.be/92iENTpq3LA">FUN PALACE Marathon, Workshop IaaC spring 2012</a></p>
<p>Angel Fernando Lara Moreira, Fernando Barba, Hulda Jonsdottir, Gokulraj Kailash, Pavel Aguilar Urquidez, Peter Novikov, Rodrigo Aguirre.</p>
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