<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>S3 Physical Computing &#187; Uncategorized</title>
	<atom:link href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing</link>
	<description></description>
	<lastBuildDate>Fri, 02 Aug 2013 13:14:17 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Responsive Iris Window</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/responsive-iris-window/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/responsive-iris-window/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 00:21:14 +0000</pubDate>
		<dc:creator>elif.gungor@iaac.net</dc:creator>
				<category><![CDATA[Amit Kumar]]></category>
		<category><![CDATA[Elif Gungor]]></category>
		<category><![CDATA[Ibrahim Berkay Ogunc]]></category>
		<category><![CDATA[Kartik Ashok Gala]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Yogesh Karekar]]></category>
		<category><![CDATA[aperture]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[iris]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=552</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-0.jpg"><img class="aligncenter size-medium wp-image-563" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-0-300x212.jpg" width="300" height="212" /></a></p>
<p><span id="more-552"></span></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-01.jpg"><img class="aligncenter size-large wp-image-564" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-01-1024x724.jpg" width="1024" height="724" /></a><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-02.jpg"><img class="aligncenter size-large wp-image-565" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-02-1024x724.jpg" width="1024" height="724" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/responsive-iris-window/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LIGHTING RESPONSIVE ORIGAMI FACADE</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 21:10:02 +0000</pubDate>
		<dc:creator>robert.garita@iaac.net</dc:creator>
				<category><![CDATA[Aldo Sollazzo]]></category>
		<category><![CDATA[Alejandra Díaz de León Lastras]]></category>
		<category><![CDATA[Drew Carson]]></category>
		<category><![CDATA[Mauricio F Valenzuela Lanzas]]></category>
		<category><![CDATA[Robert Francisco Garita Garita]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=506</guid>
		<description><![CDATA[The origami pixel its conformed by a radial symmetry that makes possiblee the extended repetition in a plane, around a commonpoint. In an square shape, any of the four corners could work as a rotation point, which allowed to generate differents shapes aroundjust one pattern. The system is designed to make it react in the [...]]]></description>
				<content:encoded><![CDATA[<div>
<p>The origami pixel its conformed by a radial symmetry that makes possiblee the extended repetition in a plane, around a commonpoint. In an square shape, any of the four corners could work as a rotation point, which allowed to generate differents shapes aroundjust one pattern.</p>
<p>The system is designed to make it react in the prescence of solar light. The facade, conceived as of an origami structure, has the properties to be able to close down at the moment the sensors detect the incidence of solar light.</p>
</div>

<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-1-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-2/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-2-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-3/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-3-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-4/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-4-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-5/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-5-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-6/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-6-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-7/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-7-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-8/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-8-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-9/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-9-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-10/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-10-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-11/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-11-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-12/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-12-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-13/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-13-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>

]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Final assignment &#8211; PHOTOSKIN_light_responsive_panel</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/final-assignment-photoskin/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/final-assignment-photoskin/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 17:01:21 +0000</pubDate>
		<dc:creator>gabriela.gonzalez@iaac.net</dc:creator>
				<category><![CDATA[Charusilawong Marisa]]></category>
		<category><![CDATA[Gabriela González Faria]]></category>
		<category><![CDATA[Pedro Moraes]]></category>
		<category><![CDATA[Peter Malaga]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=486</guid>
		<description><![CDATA[PHOTOSKIN, is a 1.00 per 1.00 meter panel, which responds to light changes, translating that into a colorful skin that moves. For achieving this, the following system was developed: Flashlights &#62; Light sensors &#62; Servo motors &#62; Profiles &#62; Fabric]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/130317-e-Final-.jpg"><img class="alignnone size-medium wp-image-487" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/130317-e-Final--300x212.jpg" alt="" width="300" height="212" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8557.jpg"><img class="alignnone size-medium wp-image-495" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8557-300x200.jpg" alt="" width="300" height="200" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8552.jpg"><img class="alignnone size-medium wp-image-496" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8552-300x200.jpg" alt="" width="300" height="200" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8561.jpg"><img class="alignnone size-medium wp-image-498" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8561-300x200.jpg" alt="" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4700_RESIZED.jpg"><img class="alignnone size-medium wp-image-501" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4700_RESIZED-200x300.jpg" alt="" width="200" height="300" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4845_RESIZED.jpg"><img class="alignnone size-medium wp-image-502" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4845_RESIZED-200x300.jpg" alt="" width="200" height="300" /></a></p>
<p>PHOTOSKIN, is a 1.00 per 1.00 meter panel, which responds to light changes, translating that into a colorful skin that moves.</p>
<p>For achieving this, the following system was developed: Flashlights &gt; Light sensors &gt; Servo motors &gt; Profiles &gt; Fabric</p>
<p><iframe width="730" height="411" src="http://www.youtube.com/embed/Rr9Az2sKmNI?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/final-assignment-photoskin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
