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	<title>Digital Fabrication &#187; Jose Roberto Diaz Braga</title>
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	<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication</link>
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		<title>CRACKED!</title>
		<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/12/cracked/</link>
		<comments>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/12/cracked/#comments</comments>
		<pubDate>Wed, 04 Dec 2013 13:15:05 +0000</pubDate>
		<dc:creator>rodolfoparolin</dc:creator>
				<category><![CDATA[Jose Roberto Diaz Braga]]></category>
		<category><![CDATA[Niel Jagdish Parekh]]></category>
		<category><![CDATA[Rodolfo Parolin Hardy]]></category>
		<category><![CDATA[CNC Milling]]></category>
		<category><![CDATA[cracked]]></category>
		<category><![CDATA[milling]]></category>
		<category><![CDATA[simulated]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/?p=2088</guid>
		<description><![CDATA[Brief of the exercise: The exercise was to design a famous Panot hexagonal cement floor tile as designed by Gaudi in 1904.One of the particularity of this design was supposed to be the capacity to be inserted within a larger assembly and to create continuous patterns across several tiles. Concept: When it comes to the [...]]]></description>
				<content:encoded><![CDATA[<p><iframe width="730" height="411" src="http://www.youtube.com/embed/s9TXixTVlD0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><b>Brief of the exercise:</b></p>
<p>The exercise was to design a famous Panot hexagonal cement floor tile as designed by Gaudi in 1904.One of the particularity of this design was supposed to be the capacity to be inserted within a larger assembly and to create continuous patterns across several tiles.</p>
<p><span id="more-2088"></span></p>
<p><b>Concept:</b></p>
<p>When it comes to the notion of continuity within an assembly of tiles repetitive look of the whole flooring sometimes becomes mundane, so to break this repetitive laying was the major concern along with the channeling of water on a surface which should be controlled by the level difference within the pattern. And even in water channel the intent was to achieve the water flow which gives the sense of surprise in the journey.</p>
<p>We started with the idea of illusion. We thought of creating an effect of crack. This gives us random look in the overall flooring even though the tiles are of the same pattern. We wanted to surprise the user while walking on this tile, thus by illusion of crack and randomness in the flooring we can always make user to look at the pattern.</p>
<p><b> </b><b>Execution:</b></p>
<p>To achieve the end result we used 3d software to simulate the pattern. We used the plugin where particles are collided to the surface and it gives various patterns. This collision can be controlled as per the expected end result.</p>
<p>Then we used rhino cam(plugin for rhino) where we defined the strategies for the milling process of the mold. We used two ball mills, 12mm for pen for the carving of the mold and 3mm pen for the final finishing and engraving. Once the molds were ready we applied four layers of sealant at interval of 15 minutes to dry and then wax before pouring concrete into the mold. Each time took 12 hours to dry.</p>
<p>After getting all the tile we cleaned it with hot water to get rid of extra wax and then it was ready to lay cracks all over the place.</p>
<p>&nbsp;</p>
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		<item>
		<title>~WAVE~</title>
		<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/12/wave-2/</link>
		<comments>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/12/wave-2/#comments</comments>
		<pubDate>Tue, 03 Dec 2013 09:20:07 +0000</pubDate>
		<dc:creator>sviatlanamatushko</dc:creator>
				<category><![CDATA[Jose Roberto Diaz Braga]]></category>
		<category><![CDATA[Maria Agnieszka Czajczynska ]]></category>
		<category><![CDATA[Sviatlana Matushko]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/?p=1620</guid>
		<description><![CDATA[The idea of our system was to create a repetitive movement for semi-spheral modules that are tuning 360 degrees around x axes. Each sphere consists of 4 fiberglass ropes that act like an engine for the neighborhood module, the structure is put into motion only by moving 1 element. Due to repetive parts the structure [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2199.jpg"><img class="alignnone size-medium wp-image-1621" alt="IMG_2199" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2199-300x200.jpg" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2197.jpg"><img class="alignnone size-medium wp-image-1623" alt="IMG_2197" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2197-300x200.jpg" width="300" height="200" /></a></p>
<p>The idea of our system was to create a repetitive movement for semi-spheral modules that are tuning 360 degrees around x axes. Each sphere consists of 4 fiberglass ropes that act like an engine for the neighborhood module, the structure is put into motion only by moving 1 element.</p>
<p>Due to repetive parts the structure has possibility of endless connection and continious movement.</p>
<p>&nbsp;</p>
<p><em id="__mceDel"><span id="more-1620"></span></em></p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2196.jpg"><img class="alignnone size-medium wp-image-1624" alt="IMG_2196" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2196-300x200.jpg" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2198.jpg"><img class="alignnone size-medium wp-image-1625" alt="IMG_2198" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2198-300x200.jpg" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2206.jpg"><img class="alignnone size-medium wp-image-1626" alt="IMG_2206" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2206-300x200.jpg" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2200.jpg"><img class="alignnone size-medium wp-image-1627" alt="IMG_2200" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/12/IMG_2200-300x200.jpg" width="300" height="200" /></a></p>
<p>We used fiberglass ropes for connection to 3d printed joints. Some of them were fixed in a middle of ropes to catch/push neighbor unit of structure and rotate it.</p>
<p>We used 5 different kind of static  joints, but after assembling them we created dynamic structure. As the base for the whole system served the board 600&#215;600 mm.</p>
<p>Group 21: Sviatlana Matushko, Maria Czajczynska, Jose Roberto Diaz Braga</p>
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		<item>
		<title>Light is more</title>
		<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/lightismore/</link>
		<comments>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/lightismore/#comments</comments>
		<pubDate>Mon, 04 Nov 2013 17:31:21 +0000</pubDate>
		<dc:creator>Luca Gamberini</dc:creator>
				<category><![CDATA[Carlos Bausa Martinez]]></category>
		<category><![CDATA[Jose Roberto Diaz Braga]]></category>
		<category><![CDATA[Luca Gamberini]]></category>
		<category><![CDATA[Advanced Architecture]]></category>
		<category><![CDATA[barcelona]]></category>
		<category><![CDATA[digital fabrication]]></category>
		<category><![CDATA[fablab]]></category>
		<category><![CDATA[fablabbcn]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[joints]]></category>
		<category><![CDATA[laser cutter]]></category>
		<category><![CDATA[laser cutting]]></category>
		<category><![CDATA[MAA 2013-2014]]></category>
		<category><![CDATA[modular structures]]></category>
		<category><![CDATA[plywood]]></category>
		<category><![CDATA[tallest structure]]></category>
		<category><![CDATA[tower]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/?p=146</guid>
		<description><![CDATA[First Digital Fabrication Exercise is concluded. The school&#8217;s courtyard is now hosting the final towers made by laser cutting. Our final result is a free-standing structure that looks back at the building rationality and simplicity to reach the top. The structure has been first thought as an assembly of X shaped pieces. These pieces has been then [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/1st-image.jpg"><img class="alignnone size-large wp-image-147" alt="1st image" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/1st-image-730x488.jpg" width="730" height="488" /></a>First Digital Fabrication Exercise is concluded. The school&#8217;s courtyard is now hosting the final towers made by laser cutting. Our final result is a free-standing structure that looks back at the building rationality and simplicity to reach the top. The structure has been first thought as an assembly of <em>X</em> shaped pieces. These pieces has been then optimized removing material and allowing in this way the soft bending. Some extra pieces drive the bending pathway creating a solid assembly, while others are arranged as crosses to avoid the horizontal movements. The overall composition looks thin and light as it was preferred to concentrate the material along the height only where necessary in order to get higher.</p>
<p><span id="more-146"></span></p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/2nd-image-2.jpg"><img class="alignnone size-large wp-image-155" alt="2nd image 2" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/2nd-image-2-730x488.jpg" width="730" height="488" /></a>The tower raises through the combination of three types of joints which work with friction and blocking strategies. The first type makes possible the connection between the external <em>X</em> pieces, the second one allows the interlocking between the <em>X</em> shaped pieces and the horizontal frame, while the third type joins the vertical crosses with the horizontal frame.</p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/joint3.jpg"><img class="alignnone size-large wp-image-149" alt="joint3" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/joint3-730x488.jpg" width="730" height="488" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Joint1.jpg"><img class="alignnone size-large wp-image-150" alt="Joint1" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Joint1-730x488.jpg" width="730" height="488" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/joint2.jpg"><img class="alignnone size-large wp-image-151" alt="joint2" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/joint2-730x488.jpg" width="730" height="488" /></a></p>
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