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	<title>Digital Fabrication &#187; digital</title>
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	<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication</link>
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	<lastBuildDate>Sat, 05 Apr 2014 11:36:22 +0000</lastBuildDate>
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		<item>
		<title>Twisted Sister</title>
		<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/twisted-sister/</link>
		<comments>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/twisted-sister/#comments</comments>
		<pubDate>Tue, 05 Nov 2013 23:25:19 +0000</pubDate>
		<dc:creator>rdmckaye</dc:creator>
				<category><![CDATA[Joshua Ranjit Pio John]]></category>
		<category><![CDATA[Miguel Angel Juarez Diazbarriga]]></category>
		<category><![CDATA[Robert Douglas McKaye]]></category>
		<category><![CDATA[Advanced Architecture]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[fabrication]]></category>
		<category><![CDATA[modular structures]]></category>
		<category><![CDATA[plywood]]></category>
		<category><![CDATA[pyramids]]></category>
		<category><![CDATA[springchitecture]]></category>
		<category><![CDATA[tower]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/?p=486</guid>
		<description><![CDATA[The concept for this tower arose from the vertical aggregation of identical pyramidal components at decreasing scales. The component itself was developed through the distortion of simple geometries to find opportunities for self-replication without the use of additional components. The slight distortion of the resulting pyramidal form creates multi-planar vertices that can be utilized for [...]]]></description>
				<content:encoded><![CDATA[<p style="text-align: left"><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/twisted_main.jpg"><img class="size-large wp-image-489" alt="twisted_main" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/twisted_main-730x484.jpg" width="730" height="484" /></a></p>
<p style="text-align: left">The concept for this tower arose from the vertical aggregation of identical pyramidal components at decreasing scales. The component itself was developed through the distortion of simple geometries to find opportunities for self-replication without the use of additional components. The slight distortion of the resulting pyramidal form creates multi-planar vertices that can be utilized for vertical expansion. A simple stacking method generated a tall tower and presented an intriguing combination of height and density.</p>
<p style="text-align: left"><span id="more-486"></span></p>
<p style="text-align: left">In an attempt to uncover further potential within the component, we re-examined the geometry and derived an alternative &#8216;sister&#8217; method for stacking the pyramids which increased the suspension between the components to achieve greater height while using precise notching on the triangles to create connections of greater strength against laterally applied forces. The resulting product is a combination of digital processing and precision hand modeling, and has a playful twisting profile due to the duality of systematically generated connections and empirically derived custom connections.</p>
<p><img class="alignnone  wp-image-511" alt="process2" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process2-300x300.jpg" width="216" height="216" />   <img class="alignnone  wp-image-537" alt="process1" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process1-300x300.jpg" width="216" height="216" />    <a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process8.jpg"><img class="alignnone  wp-image-570" alt="process8" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process8-300x300.jpg" width="216" height="216" /></a></p>
<p><img class=" wp-image-514 alignnone" alt="process4" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process4-300x300.jpg" width="216" height="216" />   <a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process5.jpg"><img class="alignnone  wp-image-521" alt="process5" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process5-300x300.jpg" width="216" height="216" /></a>   <a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process6.jpg"><img class="alignnone  wp-image-522" alt="process6" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process6-300x300.jpg" width="216" height="216" /></a></p>
<p><img class="alignnone  wp-image-523" alt="twisted_2d" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/twisted_2d-730x546.jpg" width="657" height="491" /><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/process6.jpg"> </a></p>
<p><img class="alignnone size-large wp-image-534" alt="twisted_bottom2" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/twisted_bottom2-680x1024.jpg" width="680" height="1024" /></p>
<p>Joshua Ranjit Pio John   //   Miguel Angel Juarez Diazbarriga   //   Robert Douglas McKaye</p>
<p>&nbsp;</p>
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		<title>SCRATCH</title>
		<link>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/scratch/</link>
		<comments>http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/2013/11/scratch/#comments</comments>
		<pubDate>Tue, 05 Nov 2013 20:53:04 +0000</pubDate>
		<dc:creator>Tobias Øhrstrøm</dc:creator>
				<category><![CDATA[Apostolos Marios Mouzakopoulos]]></category>
		<category><![CDATA[Carmen Aguilar y Wedge]]></category>
		<category><![CDATA[Tobias Grumstrup Lund Øhrstrøm]]></category>
		<category><![CDATA[3mm]]></category>
		<category><![CDATA[advanced]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[barcelona]]></category>
		<category><![CDATA[Bits]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[fablab]]></category>
		<category><![CDATA[fabrication]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[joints]]></category>
		<category><![CDATA[MAA 2013-2014]]></category>
		<category><![CDATA[plywood]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[wood]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/?p=358</guid>
		<description><![CDATA[Using 3mm plywood, Scratch was born.  Scratch is a modular joint that can be connected in 4 places in order to create an infinite amount of unique shapes, towers, and sculptures.  Aesthetics, joint optimization, material distribution, height and waste optimization drove our design and it evolved from a pentagonal tower of triangles connected by joints [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_3000.jpg"><img class="alignleft size-large wp-image-398" alt="Blogpost_3000" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_3000-730x486.jpg" width="730" height="486" /></a>Using 3mm plywood, Scratch was born.  Scratch is a modular joint that can be connected in 4 places in order to create an infinite amount of unique shapes, towers, and sculptures.  Aesthetics, joint optimization, material distribution, height and waste optimization drove our design and it evolved from a pentagonal tower of triangles connected by joints to a tower made out of one component.  Fabricating one joint, multiple times allowed our structure to grow, naturally as the tower rose.  Using one element we were able to create curves, lines, and circular shapes giving the tower an organic distinct shape each time the tower was built.</p>
<p><span id="more-358"></span></p>
<p>The final dimensions of the scratch joint were determined by the material&#8217;s flexibility as well as the joint&#8217;s arm length.  The 3mm wood gave us optimal flexibility to bend pieces and form connections adding strength through tension and compression.  The scratch tower went through many iterations: first, we looked at the geometry of a spiral. Creating a spiral configuration would provide us with maximum strength, but left us with less opportunities to play with the system.  Secondly, we combined a spiral base with an organic flow that formed an unstable tower.  Final build experiments taught us that we could achieve a more stable structure as long as we had a strong base, this allowed us to grow our tower from a ridged base and explore the possibilities of natural form using one component as well as experiment with the tower&#8217;s maximum height.</p>
<p><a style="font-size: 13px;line-height: 19px" href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost-1000.jpg"><img class="alignleft size-thumbnail wp-image-400" alt="Blogpost-1000" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost-1000-150x150.jpg" width="150" height="150" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_2000.jpg"><img class="alignleft size-thumbnail wp-image-397" alt="Blogpost_2000" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_2000-150x150.jpg" width="150" height="150" /></a> <a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_4000.jpg"><img class="alignleft size-thumbnail wp-image-399" alt="Blogpost_4000" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_4000-150x150.jpg" width="150" height="150" /></a> <a href="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_1002.jpg"><img class="alignleft size-thumbnail wp-image-396" alt="Blogpost_1002" src="http://legacy.iaacblog.com/maa2013-2014-digital-fabrication/files/2013/11/Blogpost_1002-150x150.jpg" width="150" height="150" /></a></p>
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<p><em id="__mceDel" style="font-size: 13px;line-height: 19px">Start from Scratch!</em></p>
<p><iframe src="//player.vimeo.com/video/78426126" width="730" height="411" frameborder="0" title="Scratch - A Digital Fabrication Story" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
<p>&nbsp;</p>
]]></content:encoded>
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