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	<title>IC.4 Digital Tools &#187; Adhitya Rathinam</title>
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		<title>Assignment 3 &#8211; Gamify</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gamify/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gamify/#comments</comments>
		<pubDate>Tue, 16 Dec 2014 13:03:16 +0000</pubDate>
		<dc:creator>Adhitya Rathinam</dc:creator>
				<category><![CDATA[Adhitya Rathinam]]></category>
		<category><![CDATA[John Koshy]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1525</guid>
		<description><![CDATA[1. First step is to export the project from rhino into Unity 3D. &#160; &#160; &#160; &#160; &#160; While exporting Map Rhino Z to OBJ Y and Rhino object names as OBJ objects should be selected. 2. Importing the terrain and model as .obj file into unity 3d. 3. Creating directional light and first person controller. Placing the character [...]]]></description>
				<content:encoded><![CDATA[<p>1. First step is to export the project from rhino into Unity 3D.</p>
<p><img class="size-medium wp-image-1526 alignleft" alt="1" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/13-300x140.jpg" width="300" height="140" /></p>
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<p>While exporting <strong>Map Rhi</strong><strong>no Z to OBJ </strong><strong>Y</strong> and <strong>Rhino object names as OBJ objects</strong><b> </b>should be selected.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/22.jpg"><img class="alignnone size-medium wp-image-1527" alt="2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/22-300x140.jpg" width="300" height="140" /></a></p>
<p>2. Importing the terrain and model as .obj file into unity 3d.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/34.jpg"><img class="alignnone size-medium wp-image-1528" alt="3" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/34-300x140.jpg" width="300" height="140" /></a></p>
<p>3. Creating directional light and first person controller.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/41.jpg"><img class="alignnone size-medium wp-image-1529" alt="4" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/41-300x140.jpg" width="300" height="140" /></a></p>
<p>Placing the character on the terrain.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/52.jpg"><img class="alignnone size-medium wp-image-1530" alt="5" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/52-300x140.jpg" width="300" height="140" /></a></p>
<p>4. Applying texture for the model and the terrain.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/61.jpg"><img class="alignnone size-medium wp-image-1531" alt="6" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/61-300x140.jpg" width="300" height="140" /></a></p>
<p>.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/71.jpg"><img class="alignnone size-medium wp-image-1533" alt="7" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/71-300x140.jpg" width="300" height="140" /></a></p>
<p>5. Using Skybox package to set the background scene.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/81.jpg"><img class="alignnone size-medium wp-image-1534" alt="8" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/81-300x140.jpg" width="300" height="140" /></a></p>
<p>6. Presenting the view of the player starting the game.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/101.jpg"><img class="alignnone size-medium wp-image-1535" alt="10" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/101-300x158.jpg" width="300" height="158" /></a></p>
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]]></content:encoded>
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		</item>
		<item>
		<title>Assignment &#8211; 2 Geolocation</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/11/1100/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/11/1100/#comments</comments>
		<pubDate>Wed, 26 Nov 2014 23:39:02 +0000</pubDate>
		<dc:creator>Adhitya Rathinam</dc:creator>
				<category><![CDATA[Adhitya Rathinam]]></category>
		<category><![CDATA[John Koshy]]></category>
		<category><![CDATA[Geolocation Rhino]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1100</guid>
		<description><![CDATA[Geolocation: Food Forest Team: Adhitya Rathinam, John Koshy Assignment: Geolocation &#8211; Food Forest Using Google Earth: Location of the project in google earth saved as an image. Rhino and Grasshopper: Importing the image saved from Google Earth into rhino. Using the grasshopper to divide the surface and Flatten the panel. Using ghowl plugin to enable [...]]]></description>
				<content:encoded><![CDATA[<p align="center">Geolocation: Food Forest</p>
<p>Team: Adhitya Rathinam, John Koshy</p>
<p>Assignment: Geolocation &#8211; Food Forest</p>
<p>Using Google Earth:</p>
<p>Location of the project in google earth saved as an image.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/110.jpg"><img class="alignnone size-medium wp-image-1101" alt="1" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/110-300x172.jpg" width="300" height="172" /></a></p>
<p>Rhino and Grasshopper:</p>
<p>Importing the image saved from Google Earth into rhino.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/2a2.jpg"><img class="alignnone size-medium wp-image-1103" alt="2a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/2a2-300x140.jpg" width="300" height="140" /></a></p>
<p>Using the grasshopper to divide the surface and Flatten the panel.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/3a2.jpg"><img class="alignnone size-medium wp-image-1104" alt="3a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/3a2-300x140.jpg" width="300" height="140" /></a></p>
<p>Using ghowl plugin to enable the coordination of the map based on the google data and the elevation.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/4a2.jpg"><img class="alignnone size-medium wp-image-1105" alt="4a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/4a2-300x140.jpg" width="300" height="140" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/4aa-1.jpg"><img class="alignnone size-medium wp-image-1106" alt="4aa (1)" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/4aa-1-300x140.jpg" width="300" height="140" /></a></p>
<p>Moving point in Z Axis to get the the altitude of the terrain and creating mesh from those points.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/5a-1.jpg"><img class="alignnone size-medium wp-image-1107" alt="5a (1)" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/5a-1-300x140.jpg" width="300" height="140" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/7aaaa.jpg"><img class="alignnone size-medium wp-image-1109" alt="7aaaa" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/7aaaa-300x140.jpg" width="300" height="140" /></a></p>
<p>Using the Earth Anchor Point to place the imported project model on to the site and exporting as .kmz file.</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/6a2.jpg"><img class="alignnone size-medium wp-image-1108" alt="6a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/6a2-300x140.jpg" width="300" height="140" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/8a2.jpg"><img class="alignnone size-medium wp-image-1110" alt="8a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/8a2-300x140.jpg" width="300" height="140" /></a><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/9a2.jpg"><img class="alignnone size-medium wp-image-1111" alt="9a" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/9a2-300x140.jpg" width="300" height="140" /></a></p>
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]]></content:encoded>
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