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	<title>IC.4 Digital Tools &#187; Alejandro Carrillo</title>
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		<title>ASSIGNMENT 3: AUGMENTED REALITY USING UNITY 3D</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gameify-creating-an-augmented-reallity-platform/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gameify-creating-an-augmented-reallity-platform/#comments</comments>
		<pubDate>Mon, 15 Dec 2014 19:49:03 +0000</pubDate>
		<dc:creator>Matteo Silverio</dc:creator>
				<category><![CDATA[Alejandro Carrillo]]></category>
		<category><![CDATA[Felipe Agudelo Jaramillo]]></category>
		<category><![CDATA[Ji Won Jun]]></category>
		<category><![CDATA[Jose Javier Fernandez Ponce]]></category>
		<category><![CDATA[Matteo Silverio]]></category>
		<category><![CDATA[Prawit Kittichanthira]]></category>
		<category><![CDATA[Students]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[maa]]></category>
		<category><![CDATA[rhinoceros]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[VUFORIA]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1448</guid>
		<description><![CDATA[Our group developed a 3D architectural object using Rhinoceros 3D and thanks to Vuforia and Unity 3D  has created an Augmented reality platform. &#160; PHASES: 1. Create a 3dModel using Rhinoceros 3D &#160; &#160; 2. Import the file into Unity3D and set all the textures &#160; &#160; 3. Set the ARCamera as well as the [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image.jpg"><img class="size-large wp-image-1449 aligncenter" alt="image" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image-730x410.jpg" width="730" height="410" /></a><span id="more-1448"></span></p>
<p>Our group developed a 3D architectural object using Rhinoceros 3D and thanks to Vuforia and Unity 3D  has created an Augmented reality platform.</p>
<p>&nbsp;</p>
<p>PHASES:</p>
<p>1. Create a 3dModel using Rhinoceros 3D</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/002.jpg"><img class="size-large wp-image-1637 aligncenter" alt="002" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/002-730x438.jpg" width="730" height="438" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>2. Import the file into Unity3D and set all the textures</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/005.jpg"><img class="size-large wp-image-1638 aligncenter" alt="005" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/005-730x397.jpg" width="730" height="397" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>3. Set the ARCamera as well as the Image target using the Vuforia Tool set</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/008.jpg"><img class="size-large wp-image-1640 aligncenter" alt="008" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/008-730x397.jpg" width="730" height="397" /></a></p>
<p>4. Enjoy!</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image.jpg"><img class="alignnone size-large wp-image-1449" alt="image" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image-730x410.jpg" width="730" height="410" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Digital Tools Assignment</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/digital-tools-assignment/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/digital-tools-assignment/#comments</comments>
		<pubDate>Tue, 02 Dec 2014 14:04:27 +0000</pubDate>
		<dc:creator>Alejandro Carrillo</dc:creator>
				<category><![CDATA[Alejandro Carrillo]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1250</guid>
		<description><![CDATA[&#160; &#160; &#160; &#160; &#160; &#160; &#160;]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag-1.jpg"><img class="alignnone size-medium wp-image-1251" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag-1-300x212.jpg" width="300" height="212" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag2.jpg"><img class="alignnone size-medium wp-image-1255" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag2-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag3.jpg"><img class="alignnone size-medium wp-image-1256" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag3-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-4.jpg"><img class="alignnone size-medium wp-image-1257" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-4-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-6.jpg"><img class="alignnone size-medium wp-image-1258" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-6-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag-7.jpg"><img class="alignnone size-medium wp-image-1253" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-pag-7-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-8.jpg"><img class="alignnone size-medium wp-image-1259" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-8-300x212.jpg" width="300" height="212" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-9.jpg"><img class="alignnone size-medium wp-image-1260" alt="Assignment 2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Assignment-page-9-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Assignment 1- Digitizing a urban object</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/11/assignment-1-digitizing-a-urban-object/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/11/assignment-1-digitizing-a-urban-object/#comments</comments>
		<pubDate>Wed, 05 Nov 2014 16:46:33 +0000</pubDate>
		<dc:creator>Stephanie Farah Carbonell</dc:creator>
				<category><![CDATA[Alejandro Carrillo]]></category>
		<category><![CDATA[Stephanie Farah Carbonell]]></category>
		<category><![CDATA[Teresa Londono]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=173</guid>
		<description><![CDATA[Our first approach to an object was a chair, but we had several problems; we started scanning the object with our cellphone and it was really slow, after this we noticed that the chair had lots of perforations, it was not a solid element and it was difficult to scan. The light was not good, [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/texture.bullean.jpg"><img class="alignnone size-medium wp-image-198" alt="texture.bullean" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/texture.bullean-231x300.jpg" width="231" height="300" /></a><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/process.jpg"><img class="alignnone size-medium wp-image-200" alt="process" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/process-231x300.jpg" width="231" height="300" /></a><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/imagen-hidrante1.jpg"><img class="alignnone size-medium wp-image-196" alt="imagen hidrante1" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/imagen-hidrante1-300x170.jpg" width="300" height="170" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/11/texture.bullean.jpg"><span id="more-173"></span></a></p>
<p>Our first approach to an object was a chair, but we had several problems; we started scanning the object with our cellphone and it was really slow, after this we noticed that the chair had lots of perforations, it was not a solid element and it was difficult to scan. The light was not good, we made our scan at 12 in the afternoon, and it created many shadows, and because of this the object becomes difficult to understand.</p>
<p>&nbsp;</p>
<p>Our second approach was successful. We decided to scan a solid object, and do it with the 123 Catch but in our computer, so we took many photos with our camera at 5 pm and then passed them to the program and everything work much better this way. We imported the file to rhino and started with the mesh tool, we noticed it was much more difficult this way, we didn’t had the knowledge to mold it that way. After all we decided to make our element from scratch, we started building each piece at a time and then putting them together, and our final object was nice.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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