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	<title>IC.4 Digital Tools &#187; unity</title>
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	<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools</link>
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		<item>
		<title>Torre Baro &#8211; Gamification</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/torre-baro-gamification/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/torre-baro-gamification/#comments</comments>
		<pubDate>Fri, 19 Dec 2014 18:37:51 +0000</pubDate>
		<dc:creator>Maulidianti Wulansari</dc:creator>
				<category><![CDATA[Alessia Tosetto]]></category>
		<category><![CDATA[Edgar Navarrete Sanchez]]></category>
		<category><![CDATA[Maulidianti Wulansari]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[Torre Baró]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1732</guid>
		<description><![CDATA[&#160;]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b3.jpg"><img alt="G3 000b3" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b3-730x516.jpg" width="730" height="516" /></a><br />
<span id="more-1732"></span></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b32.jpg"><img alt="G3 000b32" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b32-730x516.jpg" width="730" height="516" /></a></p>
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<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b35.jpg"><img class="alignnone size-large wp-image-1736" alt="G3 000b35" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/G3-000b35-730x516.jpg" width="730" height="516" /></a></p>
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<p>&nbsp;</p>
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		</item>
		<item>
		<title>Unity Vuforia Augmented Reality</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/unity-vuforia-augmented-reality/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/unity-vuforia-augmented-reality/#comments</comments>
		<pubDate>Thu, 18 Dec 2014 01:42:38 +0000</pubDate>
		<dc:creator>Zachary Trattner</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[food jungle]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[VUFORIA]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1610</guid>
		<description><![CDATA[&#160;]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-3.png"><img class="aligncenter size-large wp-image-1631" alt="Trattner - Assignment 3" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-3-724x1024.png" width="724" height="1024" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-32.png"><img class="aligncenter size-large wp-image-1632" alt="Trattner - Assignment 32" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-32-724x1024.png" width="724" height="1024" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-33.png"><img class="aligncenter size-large wp-image-1633" alt="Trattner - Assignment 33" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-33-724x1024.png" width="724" height="1024" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-34.png"><img class="aligncenter size-large wp-image-1634" alt="Trattner - Assignment 34" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/Trattner-Assignment-34-724x1024.png" width="724" height="1024" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>ASSIGNMENT 3: AUGMENTED REALITY USING UNITY 3D</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gameify-creating-an-augmented-reallity-platform/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-gameify-creating-an-augmented-reallity-platform/#comments</comments>
		<pubDate>Mon, 15 Dec 2014 19:49:03 +0000</pubDate>
		<dc:creator>Matteo Silverio</dc:creator>
				<category><![CDATA[Alejandro Carrillo]]></category>
		<category><![CDATA[Felipe Agudelo Jaramillo]]></category>
		<category><![CDATA[Ji Won Jun]]></category>
		<category><![CDATA[Jose Javier Fernandez Ponce]]></category>
		<category><![CDATA[Matteo Silverio]]></category>
		<category><![CDATA[Prawit Kittichanthira]]></category>
		<category><![CDATA[Students]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[maa]]></category>
		<category><![CDATA[rhinoceros]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[VUFORIA]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1448</guid>
		<description><![CDATA[Our group developed a 3D architectural object using Rhinoceros 3D and thanks to Vuforia and Unity 3D  has created an Augmented reality platform. &#160; PHASES: 1. Create a 3dModel using Rhinoceros 3D &#160; &#160; 2. Import the file into Unity3D and set all the textures &#160; &#160; 3. Set the ARCamera as well as the [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image.jpg"><img class="size-large wp-image-1449 aligncenter" alt="image" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image-730x410.jpg" width="730" height="410" /></a><span id="more-1448"></span></p>
<p>Our group developed a 3D architectural object using Rhinoceros 3D and thanks to Vuforia and Unity 3D  has created an Augmented reality platform.</p>
<p>&nbsp;</p>
<p>PHASES:</p>
<p>1. Create a 3dModel using Rhinoceros 3D</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/002.jpg"><img class="size-large wp-image-1637 aligncenter" alt="002" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/002-730x438.jpg" width="730" height="438" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>2. Import the file into Unity3D and set all the textures</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/005.jpg"><img class="size-large wp-image-1638 aligncenter" alt="005" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/005-730x397.jpg" width="730" height="397" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>3. Set the ARCamera as well as the Image target using the Vuforia Tool set</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/008.jpg"><img class="size-large wp-image-1640 aligncenter" alt="008" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/008-730x397.jpg" width="730" height="397" /></a></p>
<p>4. Enjoy!</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image.jpg"><img class="alignnone size-large wp-image-1449" alt="image" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image-730x410.jpg" width="730" height="410" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ASSIGNMET 3: GAMEIFY!</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignmet-3-gameify/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignmet-3-gameify/#comments</comments>
		<pubDate>Mon, 15 Dec 2014 19:35:56 +0000</pubDate>
		<dc:creator>Matteo Silverio</dc:creator>
				<category><![CDATA[Devika Chandrababu]]></category>
		<category><![CDATA[Jose Javier Fernandez Ponce]]></category>
		<category><![CDATA[Matteo Silverio]]></category>
		<category><![CDATA[Students]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[maa]]></category>
		<category><![CDATA[rhinoceros]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1445</guid>
		<description><![CDATA[Creating the Blur building using Rhino + Unity3D Our group developed a virtual environment using Unity 3D. That exercise has been used for the Final Advanced Theory Concept presentation. STEPS: 1. Model a 3d architecture using Rhinoceros 3D &#160; 2. Import the 3D model into Unity 3D 3. Add texture, effect and script (as needed) [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/GAME-IMAGE.jpg"><img class="alignnone size-full wp-image-1446" alt="GAME IMAGE" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/GAME-IMAGE.jpg" width="1278" height="684" /></a></p>
<p>Creating the Blur building using Rhino + Unity3D</p>
<p><span id="more-1445"></span></p>
<p>Our group developed a virtual environment using Unity 3D. That exercise has been used for the Final Advanced Theory Concept presentation.</p>
<p>STEPS:</p>
<p>1. Model a 3d architecture using Rhinoceros 3D</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/structure.jpg"><img class="alignnone size-large wp-image-1648" alt="structure" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/structure-730x365.jpg" width="730" height="365" /></a></p>
<p>&nbsp;</p>
<p>2. Import the 3D model into Unity 3D</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/0021.jpg"><img class="alignnone size-large wp-image-1644" alt="002" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/0021-730x397.jpg" width="730" height="397" /></a></p>
<p>3. Add texture, effect and script (as needed)</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/006.jpg"><img class="alignnone size-large wp-image-1646" alt="006" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/006-730x397.jpg" width="730" height="397" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/004.jpg"><img class="size-large wp-image-1645 alignleft" alt="004" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/004-730x397.jpg" width="730" height="397" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>3. play!</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image1.jpg"><img class="alignnone size-large wp-image-1647" alt="image" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/image1-730x390.jpg" width="730" height="390" /></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Assignment 3. Canopy with Unity</title>
		<link>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-canopy-with-unity/</link>
		<comments>http://legacy.iaacblog.com/maa2014-2015-digital-tools/2014/12/assignment-3-canopy-with-unity/#comments</comments>
		<pubDate>Mon, 15 Dec 2014 12:14:55 +0000</pubDate>
		<dc:creator>Denis Li</dc:creator>
				<category><![CDATA[Denis Li]]></category>
		<category><![CDATA[Francesco Maria Massetti]]></category>
		<category><![CDATA[Maria Alexandra Polyakova]]></category>
		<category><![CDATA[Stephanie Farah Carbonell]]></category>
		<category><![CDATA[Teresa Londono]]></category>
		<category><![CDATA[assignment 3]]></category>
		<category><![CDATA[digital tools]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2014-2015-digital-tools/?p=1431</guid>
		<description><![CDATA[&#160; &#160; 1. created new project and brought our torre baro site with stairs and some buildings &#160; 2. added skybox and terrain, to build more land and mountains, also added grass texture &#160; 3. added fog, for more realistic feel &#160; 4. brought canopy structure as .fbx file, in order to keep original materials [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/91.jpg"><img class="alignnone size-medium wp-image-1432" alt="9" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/91-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span id="more-1431"></span></p>
<p>1. created new project and brought our torre baro site with stairs and some buildings</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/12.jpg"><img class="alignnone size-medium wp-image-1433" alt="1" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/12-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>2. added skybox and terrain, to build more land and mountains, also added grass texture</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/21.jpg"><img class="alignnone size-medium wp-image-1434" alt="2" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/21-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>3. added fog, for more realistic feel</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/33.jpg"><img class="alignnone size-medium wp-image-1435" alt="3" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/33-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>4. brought canopy structure as .fbx file, in order to keep original materials</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/4.jpg"><img class="alignnone size-medium wp-image-1436" alt="4" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/4-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>5. in terrain settings added grass</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/51.jpg"><img class="alignnone size-medium wp-image-1437" alt="5" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/51-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>6. also in terrain settings, managed to cover whole area with trees</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/6.jpg"><img class="alignnone size-medium wp-image-1438" alt="6" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/6-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>7. game is ready!</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/7.jpg"><img class="alignnone size-medium wp-image-1439" alt="7" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/7-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/8.jpg"><img class="alignnone size-medium wp-image-1440" alt="8" src="http://legacy.iaacblog.com/maa2014-2015-digital-tools/files/2014/12/8-300x168.jpg" width="300" height="168" /></a></p>
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