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Responsive Landscape Prawit / Michelle
1/Use AimConstrain command in python.
2/Use MVector as maya particle and instancer the geometry to replace the particles.
download the file here- https://drive.google.com/folderview?id=0Bw3y5P_6INNxfjVMaksydGlyZW8wb2xFUzlSbVBRTDBkd09XNzJEcGdsRzVlemJzaVZQSTg&usp=sharing
The Port of Barcelona are the nexus of material and data flows. As the locus of intense development and social exchanges at all levels, the Port in 2115 should reinvite a scenario to interact with the environments.
By transcending the monofunctional infrastructure through a rhizomatic layer, the project acts as a Responsive Landscape to fluctuate the inherent territory between natural surroundings and stratification of infrastructure , incorporating civic possibilities on site upon which such systems cross.
Assignment 1&2_Prawit Kittichanthira
Assignment 2 (L-System using Class)
In void spawn, I want to make many different branches so I have to create “type” in this code, I make 3 type in A, B, C and in each type in create different angle in each of them.
Here’s the link to download the file
https://drive.google.com/open?id=0B5xcmGzshZeIfnVTUlJtaVZ1d2tQOHJ0LXVZUkhaSldnWVFQTjdVRlZzWktiZ3hRZjFEWWc&authuser=0
Processing_Assignments
Assignment 4
download file here- https://drive.google.com/open?id=0Bw3y5P_6INNxfjVMaksydGlyZW8wb2xFUzlSbVBRTDBkd09XNzJEcGdsRzVlemJzaVZQSTg&authuser=0
Assignment 3
https://www.youtube.com/watch?v=0u_xaXTwhAU&feature=youtu.be
re structure into super /sub class
download file here- https://drive.google.com/open?id=0Bw3y5P_6INNxfl82UDNMOTlGdm1nVURXTEtNa2tTdzZESE5EWWRKSjVXX2pNR1ZTdVNBbzQ&authuser=0
Assignment 2
https://www.youtube.com/watch?v=RchtG_g3MIA&feature=youtu.be
Use Mouse interaction and Tentacle pattern to form the rhizome.
download file here- https://drive.google.com/open?id=0Bw3y5P_6INNxfmxxUkR5T0w3LU04Z3NYNDdwY2pFX0NKRDlzWnBkN1FrQVpvelUyZlo2SDQ&authuser=0
Assignment 1
First test for using mouse movement to change the proportion of the ellipse. The idea is to make a mouse track as a pattern.
REMEMBRANE by Ji Won Jun, Josep Alcover, Matteo Silverio
PROJECT NAME: Remembrane
AUTHORS: Ji Won Jun, Josep Alcover, Matteo Silverio
OBJECTIVE: Use Processing to create a “user Interface” and behaviour simulations for the Remembrane project (designed in Digittal Matter Studio).
VIDEO OF THE PROJECT: