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Hydrophobic formation in desert_Particle systems

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Responsive Landscape Prawit / Michelle

1/Use AimConstrain command in python.

2/Use MVector as maya particle  and instancer the geometry to replace the particles.

download the file here-

The Port of Barcelona are the nexus of material and data flows. As the locus of intense development and social exchanges at all levels, the Port in 2115 should reinvite a scenario to interact with the environments.

By transcending the monofunctional infrastructure through a rhizomatic layer, the project acts as a Responsive Landscape to fluctuate the inherent territory between natural surroundings and stratification of infrastructure , incorporating civic possibilities on site upon which such systems cross.

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Assignment 1&2_Prawit Kittichanthira

Assignment 2 (L-System using Class)
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I’m experiment on the L-System to do so I use Class and make “void spawn” to create some kind of recursive effect.

In void spawn, I want to make many different branches so I have to create “type” in this code, I make 3 type in A, B, C and in each type in create different angle in each of them.

Here’s the link to download the file

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Assignment 4

Screen Shot 2015-06-14 at 3.20.02 PM Screen Shot 2015-06-14 at 3.20.07 PMScreen Shot 2015-06-14 at 3.10.21 PM

download file here-

Assignment 3

re structure into super /sub class

download file here-

Assignment 2

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Use Mouse interaction and Tentacle pattern to form the rhizome.

download file here-


Assignment 1

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First test for using mouse movement to change the proportion of the ellipse. The idea is to make a mouse track as a pattern.

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REMEMBRANE by Ji Won Jun, Josep Alcover, Matteo Silverio

PROJECT NAME: Remembrane

AUTHORS: Ji Won Jun, Josep Alcover, Matteo Silverio

OBJECTIVE: Use Processing to create a “user Interface” and behaviour simulations for the Remembrane project (designed in Digittal Matter Studio).


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