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	<title>S09. Advanced Computational Paradigms &#187; matteo silverio</title>
	<atom:link href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/tag/matteo-silverio/feed/" rel="self" type="application/rss+xml" />
	<link>http://legacy.iaacblog.com/s09advancedcomputationalparadigms</link>
	<description></description>
	<lastBuildDate>Mon, 15 Jun 2015 04:31:51 +0000</lastBuildDate>
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		<item>
		<title>REMEMBRANE by Ji Won Jun, Josep Alcover, Matteo Silverio</title>
		<link>http://legacy.iaacblog.com/s09advancedcomputationalparadigms/2015/05/remembrane-by-ji-won-jun-josep-alcover-matteo-silverio/</link>
		<comments>http://legacy.iaacblog.com/s09advancedcomputationalparadigms/2015/05/remembrane-by-ji-won-jun-josep-alcover-matteo-silverio/#comments</comments>
		<pubDate>Sat, 09 May 2015 16:38:58 +0000</pubDate>
		<dc:creator>Josep Alcover llubia</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Ji Won Jun]]></category>
		<category><![CDATA[Josep Alcover]]></category>
		<category><![CDATA[Kinetic structure]]></category>
		<category><![CDATA[matteo silverio]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[rememrane]]></category>
		<category><![CDATA[user interface]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/s09advancedcomputationalparadigms/?p=114</guid>
		<description><![CDATA[PROJECT NAME: Remembrane AUTHORS: Ji Won Jun, Josep Alcover, Matteo Silverio OBJECTIVE: Use Processing to create a &#8220;user Interface&#8221; and behaviour simulations for the Remembrane project (designed in Digittal Matter Studio). VIDEO OF THE PROJECT: IMAGES OF THE PROJECT:        &#160; INPUTS AND OUTPUTS: INPUTS sensors: -accelerometer -proximity -light user interface: -specific position [...]]]></description>
				<content:encoded><![CDATA[<p><strong>PROJECT NAME: </strong>Remembrane</p>
<p><strong>AUTHORS: </strong>Ji Won Jun, Josep Alcover, Matteo Silverio</p>
<p><strong>OBJECTIVE: </strong>Use Processing to create a &#8220;user Interface&#8221; and behaviour simulations for the Remembrane project (designed in Digittal Matter Studio).</p>
<p><b>VIDEO OF THE PROJECT:</b></p>
<p><iframe width="730" height="411" src="https://www.youtube.com/embed/N_d_X8lJfpw?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><span id="more-114"></span></p>
<p><b>IMAGES OF THE PROJECT:</b></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_01.jpg"><img title="More..." alt="" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" /></a> <a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_48.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_48" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_48-300x212.jpg" width="300" height="212" /></a> <a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_49.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_49" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_49-300x212.jpg" width="300" height="212" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_50.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_50" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_50-300x212.jpg" width="300" height="212" /></a> <a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_51.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_51" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_51-300x212.jpg" width="300" height="212" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_52.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_52" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_52-300x212.jpg" width="300" height="212" /></a> <a href="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_53.jpg"><img alt="Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_53" src="http://legacy.iaacblog.com/maa2014-2015-digital-matter/files/2015/03/Remembrane_JiWonJun_JosepAlcover_MatteoSilverio_Page_53-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><b>INPUTS AND OUTPUTS:</b></p>
<p>INPUTS</p>
<p><em>sensors:</em></p>
<p>-accelerometer</p>
<p>-proximity</p>
<p>-light</p>
<p><em>user interface: </em></p>
<p>-specific position</p>
<p><em>internet:</em></p>
<p>-weather forecast</p>
<p><em>simulation</em></p>
<p>-occupation</p>
<p>-environmental factors</p>
<p>-structural calculation</p>
<p>&nbsp;</p>
<p>OUTPUTS</p>
<p>-prototype movement</p>
<p>-movement simulation</p>
<p>-smart suggestions</p>
<p>&nbsp;</p>
<p><b>3D SELECTION EXPLORATION:</b></p>
<p><a title="color picker 3D" href="http://josepalcover.co.nf/processingS9/JiWonJun_JosepAlcover_MatteoSilverio_Picker3d.rar" target="_blank">[CLICK TO DOWNLOAD]</a></p>
<p><em>Instructions: LEFT CLICK the cubes to change their color. RIGHT CLICK and MOVE THE MOUSE to orbit.</em></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes03.jpg"><img class="alignnone size-medium wp-image-193" alt="cubes03" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes03-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes04.jpg"><img class="alignnone size-medium wp-image-194" alt="cubes04" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes04-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes05.jpg"><img class="alignnone size-medium wp-image-195" alt="cubes05" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes05-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes06.jpg"><img class="alignnone size-medium wp-image-196" alt="cubes06" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cubes06-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p><b>FINAL USER INTERFACE:</b></p>
<p><a title="web user interface" href="http://josepalcover.co.nf/processingS9/webui/" target="_blank">[CLICK TO RUN ONLINE]</a> (use Mozilla Firefox to avoid compatibility problems)</p>
<p><a title="Final user interface" href="http://josepalcover.co.nf/processingS9/JiWonJun_JosepAlcover_MatteoSilverio_UI.rar" target="_blank">[CLICK TO DOWNLOAD]</a></p>
<p><em>Instructions: </em></p>
<p><em>1) LEFT CLICK on the red circle to unlock the surface. Once it is green it can be moved.</em></p>
<p><em>2) LEFT CLICK on any node of the structure and drag to move it.</em></p>
<p><em>3) MOVE THE MOUSE on the 3D to orbit.</em></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/ui01.jpg"><img class="alignnone size-medium wp-image-210" alt="ui01" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/ui01-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/ui02.jpg"><img class="alignnone size-medium wp-image-211" alt="ui02" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/ui02-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p><strong>W</strong><b>IND AND PEOPLE SIMULATOR:</b></p>
<p><a title="STRUCTURE SKETCH" href="http://josepalcover.co.nf/processingS9/JiWonJun_JosepAlcover_MatteoSilverio_structure.rar" target="_blank">[CLICK TO DOWNLOAD]</a></p>
<p><em>Instructions: </em></p>
<p>1) Use the slider (up left) to change the amount of wind particles.</p>
<p>2) RIGHT CLICK on any point of the screen and keep pressed to modify wind direction.</p>
<p>3) LEFT CLICK and DRAG any node of the structures to move it.</p>
<p>4) PRESS ANY KEY to visualize the noise image that informs a vector field that affects the wind behaviour.</p>
<p>5) Change the settings at the beginning of the sketch to change the amount of people, number of structures, size&#8230;</p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str07.jpg"><img class="alignnone size-medium wp-image-203" alt="str07" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str07-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str08.jpg"><img class="alignnone size-medium wp-image-204" alt="str08" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str08-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str02.jpg"><img class="alignnone size-medium wp-image-198" alt="str02" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str02-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str04.jpg"><img class="alignnone size-medium wp-image-200" alt="str04" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str04-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str05.jpg"><img class="alignnone size-medium wp-image-201" alt="str05" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str05-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str06.jpg"><img class="alignnone size-medium wp-image-202" alt="str06" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str06-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str09.jpg"><img class="alignnone size-medium wp-image-205" alt="str09" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str09-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str11.jpg"><img class="alignnone size-medium wp-image-207" alt="str11" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str11-300x168.jpg" width="300" height="168" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str12.jpg"><img class="alignnone size-medium wp-image-208" alt="str12" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str12-300x168.jpg" width="300" height="168" /></a> <a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str13.jpg"><img class="alignnone size-medium wp-image-209" alt="str13" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/str13-300x168.jpg" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>PROCESSING ASSIGNMENTS #MATTEO SILVERIO</title>
		<link>http://legacy.iaacblog.com/s09advancedcomputationalparadigms/2015/05/1-flower-power/</link>
		<comments>http://legacy.iaacblog.com/s09advancedcomputationalparadigms/2015/05/1-flower-power/#comments</comments>
		<pubDate>Wed, 06 May 2015 08:47:10 +0000</pubDate>
		<dc:creator>Matteo Silverio</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[daisy]]></category>
		<category><![CDATA[flowers]]></category>
		<category><![CDATA[iaac]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[matteo silverio]]></category>
		<category><![CDATA[murakami]]></category>
		<category><![CDATA[NETWORK]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/s09advancedcomputationalparadigms/?p=15</guid>
		<description><![CDATA[  The sketches can be downloaded here: [SCRIPTS] &#160; &#160; 1# MURAKAMI MAKER ABSTRACT: For the first assignment a &#8220;meadow&#8221; should be developed. Every time I look at a flower, my mind thinks at the Takashi Murakami paintings so I decided to develop a small script that allows to draw a customized Murakami painting.  WORKING [...]]]></description>
				<content:encoded><![CDATA[<p><strong><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/coverpage.jpg"><img class="size-large wp-image-32 aligncenter" alt="coverpage" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/coverpage-730x362.jpg" width="730" height="362" /></a> </strong></p>
<p style="text-align: center"><span id="more-15"></span></p>
<p>The sketches can be downloaded here:</p>
<p><a href="https://drive.google.com/folderview?id=0B5wfKFZT_YEUfnBRM3hTNHJXRXg5VExWOHZFakxPbnF6Qmx0dFV4THhaeFRVWjFQSkkxNlE&amp;usp=sharing">[SCRIPTS]</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>1</strong><strong># MURAKAMI MAKER<br />
</strong></p>
<p><strong><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/mymurakami1.jpg"><img class="size-large wp-image-28 aligncenter" alt="mymurakami1" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/mymurakami1-730x730.jpg" width="730" height="730" /></a></strong></p>
<p><strong>ABSTRACT:</strong></p>
<p>For the first assignment a &#8220;meadow&#8221; should be developed.</p>
<p>Every time I look at a flower, my mind thinks at the Takashi Murakami paintings so I decided to develop a small script that allows to draw a customized Murakami painting.</p>
<p><strong> WORKING PRINCIPLES:</strong><br />
Pushing the left mouse button on the canvas, the user can draw a Murakami daisy flower.</p>
<p>Each time the script chooses size and colour for the flower so the user can choose only the exact daisy position. Once the user is satisfied about its painting, it can save the result pushing the right mouse button on the canvas. If, for any reasons, you don&#8217;t like the result and you want restart the &#8220;art session&#8221;, you should push the DEL button and restart.</p>
<p><strong>SUMMARY:</strong></p>
<p>RIGHT MOUSE BUTTON:   drawing flowers<br />
LEFT MOUSE BUTTON:    printing the canvans<br />
DEL KEYBOARD:         restarting</p>
<p>Enjoy the script and become a fancy Japanese artist for a while!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>2<strong># PULSE NETWORK<br />
</strong></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/network.jpg"><img class="size-large wp-image-39 aligncenter" alt="network" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/network-730x364.jpg" width="730" height="364" /></a></p>
<p><strong>ABSTRACT:</strong><br />
The second assignment is about the object-oriented programming (OOP).<br />
The script developed is inspired by some scripts found in http://www.openprocessing.org<br />
The aim of the exercise is playing with a geometrical shape learning the class operation system.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>#3: BOUNCING PARTICLES</strong></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/palle.jpg"><img class="aligncenter" alt="palle" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/palle-730x399.jpg" width="730" height="399" /></a></p>
<p><strong>ABSTRACT:</strong></p>
<p>The third assignment is about the object-oriented programming (OOP) and the Perlin Noise.</p>
<p>For the exercise a particle cloud has been developed. The particles bounce when they touch each other as well as when they reach the screen frame.  Moreover, maintaining the right button clicked the “gravity” can be activated and clicking the left button the user can “freeze” the  particles movement. On the setup function two starting configuration have been studied. Indeed, giving fix position (and speed) to the points, the first part of the animation can be controlled.</p>
<p>&nbsp;</p>
<p><strong>SUMMARY:</strong><br />
RIGHT MOUSE BUTTON:   (keep pressed) gravity<br />
LEFT MOUSE BUTTON:    freeze the cloud</p>
<p style="text-align: center"><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/noise.jpg"><img class="alignnone size-large wp-image-96" alt="noise" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/noise-730x399.jpg" width="730" height="399" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/noise2.jpg"><img class="alignnone size-large wp-image-97 aligncenter" alt="noise2" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/noise2-730x399.jpg" width="730" height="399" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/RANDOM.jpg"><img class="size-large wp-image-98 aligncenter" alt="RANDOM" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/RANDOM-730x399.jpg" width="730" height="399" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong>#3B: CRAZY PARTICLES</strong></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cover1.jpg"><img class="size-large wp-image-155 aligncenter" alt="cover" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cover1-730x395.jpg" width="730" height="395" /></a></p>
<p><strong>ABSTRACT:</strong><br />
Because the exercise #3 didn&#8217;t investigate the Perlin noise command, and another small script has been developed.</p>
<p>Basically a particle cloud is moved using a Periln Noise loop. The difference between this command and the random command is really clear in this script. However, for the random mode some changes should be done.</p>
<p>&nbsp;</p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cloud.jpg"><img class="size-large wp-image-156 aligncenter" alt="cloud" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/cloud-730x396.jpg" width="730" height="396" /></a></p>
<p><a href="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/COLLISIONS.jpg"><img class="size-large wp-image-157 aligncenter" alt="COLLISIONS" src="http://legacy.iaacblog.com/s09advancedcomputationalparadigms/files/2015/05/COLLISIONS-730x396.jpg" width="730" height="396" /></a></p>
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