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	<title>S3 Physical Computing</title>
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	<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing</link>
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		<title></title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/635/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/635/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 04:21:18 +0000</pubDate>
		<dc:creator>dolan.alexander@iaac.net</dc:creator>
				<category><![CDATA[Ali Yerdel]]></category>
		<category><![CDATA[Dolan Alexander]]></category>
		<category><![CDATA[Joseph Galea]]></category>
		<category><![CDATA[Mehran Davari Dolatabadi]]></category>
		<category><![CDATA[Rangholia Chiragkumar Himatlal]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=635</guid>
		<description><![CDATA[Bio-Mimiking Facade Panel reflects a hydroskeletal structure. This modification, movement and characteristics of the volume, gives control over external forces and exerts them inside. The use of an IQ based material ‘nitinol’, prevent random behaviours and cleared the pattern of architecture. Bio_Mimiking Facade video]]></description>
				<content:encoded><![CDATA[<div id="attachment_636" class="wp-caption aligncenter" style="width: 310px"><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/PC_asgn3_Responsive-Facade.jpg"><img class=" wp-image-636   " alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/PC_asgn3_Responsive-Facade-300x212.jpg" width="300" height="212" /></a><p class="wp-caption-text">Bio-Mimiking Facade</p></div>
<p><iframe src="http://player.vimeo.com/video/62109921" width="730" height="411" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Bio-Mimiking Facade Panel reflects a hydroskeletal structure. This modification, movement and characteristics of the volume, gives control over external forces and exerts them inside. The use of an IQ based material ‘nitinol’, prevent random behaviours and cleared the pattern of architecture.</p>
<p><a href="https://vimeo.com/62109921">Bio_Mimiking Facade</a> video</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Algae bio reactor tank</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/algae-bio-reactor-tank/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/algae-bio-reactor-tank/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 01:50:22 +0000</pubDate>
		<dc:creator>dori.sadan@iaac.net</dc:creator>
				<category><![CDATA[Dori Sadan]]></category>
		<category><![CDATA[Moritz Begle]]></category>
		<category><![CDATA[Stuart Maggs]]></category>
		<category><![CDATA[Urte Naujekaite]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=600</guid>
		<description><![CDATA[&#160; &#160;]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation.jpg"><img class="alignnone size-medium wp-image-601" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation-300x212.jpg" width="300" height="212" /></a></p>
<p>&nbsp;</p>
<p><span id="more-600"></span></p>
<p>&nbsp;</p>
<p><img class="alignnone size-medium wp-image-603" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation3-300x212.jpg" width="300" height="212" /><img class="alignnone size-medium wp-image-602" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation2-300x212.jpg" width="300" height="212" /><img class="alignnone size-medium wp-image-604" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation4-300x212.jpg" width="300" height="212" /><img class="alignnone size-medium wp-image-605" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation5-300x212.jpg" width="300" height="212" /><img class="alignnone size-medium wp-image-606" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/presentation6-300x212.jpg" width="300" height="212" /></p>
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		</item>
		<item>
		<title>Responsive Iris Window</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/responsive-iris-window/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/responsive-iris-window/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 00:21:14 +0000</pubDate>
		<dc:creator>elif.gungor@iaac.net</dc:creator>
				<category><![CDATA[Amit Kumar]]></category>
		<category><![CDATA[Elif Gungor]]></category>
		<category><![CDATA[Ibrahim Berkay Ogunc]]></category>
		<category><![CDATA[Kartik Ashok Gala]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Yogesh Karekar]]></category>
		<category><![CDATA[aperture]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[iris]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=552</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-0.jpg"><img class="aligncenter size-medium wp-image-563" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-0-300x212.jpg" width="300" height="212" /></a></p>
<p><span id="more-552"></span></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-01.jpg"><img class="aligncenter size-large wp-image-564" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-01-1024x724.jpg" width="1024" height="724" /></a><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-02.jpg"><img class="aligncenter size-large wp-image-565" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/page-02-1024x724.jpg" width="1024" height="724" /></a></p>
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		<item>
		<title>CHECKERED_ILLUSION_FACADE</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/checkered_illusion_facade/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/checkered_illusion_facade/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 23:42:52 +0000</pubDate>
		<dc:creator>meropi-eleni.skordalou@iaac.net</dc:creator>
				<category><![CDATA[Jin Shihui]]></category>
		<category><![CDATA[Konstantina Nasopoulou]]></category>
		<category><![CDATA[Meropi- Eleni Skordalou]]></category>
		<category><![CDATA[Zeynep Birgönül]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=539</guid>
		<description><![CDATA[The checkered illusion facade consists of 18 pairs of black and white wings. Each pair rotates simultaneously around the same axis, which passes through their point of intersection at the bottom part of the wings, but in the opposite direction. The facade is divided in 5 rows, the 3 of which have 4 pairs and [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/COVER1.jpg"><img class="alignnone size-large wp-image-544" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/COVER1-1024x431.jpg" width="830" height="310" /></a></p>
<p style="text-align: justify;">The checkered illusion facade consists of 18 pairs of black and white wings. Each pair rotates simultaneously around the same axis, which passes through their point of intersection at the bottom part of the wings, but in the opposite direction. The facade is divided in 5 rows, the 3 of which have 4 pairs and the 2 have 3 pairs of wings.  Each row is controlled by a mechanism behind the plexiglass surface, that connects the black wings to one stick and the white ones to another and moreover, the sticks are connected to gears, attached to  10 analog servos. The servos are activated by 5 light sensors, one for each row,giving them the capacity to move independently.</p>
<p style="text-align: justify;"><span id="more-539"></span></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/arduino1.jpg"><img class="alignnone size-large wp-image-559" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/arduino1-1024x175.jpg" width="830" height="142" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/facade11.jpg"><img class="alignnone size-large wp-image-581" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/facade11-1024x502.jpg" width="830" height="365" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/plaini-opsi.jpg"><img class="alignnone size-large wp-image-577" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/plaini-opsi-1024x243.jpg" width="830" height="197" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/plaini-opsi2.jpg"><img class="alignnone size-large wp-image-579" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/plaini-opsi2-1024x199.jpg" width="830" height="162" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/facade3.jpg"><img class="alignnone size-large wp-image-595" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/facade3-1024x502.jpg" width="830" height="365" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/photosblog1.jpg"><img class="alignnone size-large wp-image-615" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/photosblog1-1024x539.jpg" width="830" height="400" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_45242.jpg"><img class="alignnone size-large wp-image-629" alt="" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_45242-1024x682.jpg" width="690" height="432" /></a></p>
<p><iframe width="730" height="548" src="http://www.youtube.com/embed/sJHoS9cL08E?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		</item>
		<item>
		<title>FunkyStrobe_Dulce Luna_Juan Diego Ardila_Iker Luna_Vincent Huyghe</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/funkystrobe_dulce-luna_juan-diego-ardila_iker-luna_vincent-huyghe/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/funkystrobe_dulce-luna_juan-diego-ardila_iker-luna_vincent-huyghe/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 21:26:17 +0000</pubDate>
		<dc:creator>dulceadriana.luna@iaac.net</dc:creator>
				<category><![CDATA[Dulce Adriana Luna Hernández]]></category>
		<category><![CDATA[Iker Luna]]></category>
		<category><![CDATA[Juan Diego Ardila]]></category>
		<category><![CDATA[Vincent Huyghe]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[funky]]></category>
		<category><![CDATA[leds]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[proximity sensor]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=513</guid>
		<description><![CDATA[Funky strobe, its the name of our module facade made out of 200 UV LEDS that change frequency according to the infrared proximity sensor that can measure the distance of the person,  when you get closer you can look the fluorescent water effect  changing into spheres suspended in the air. Funky Strobe &#8211; Responsive Frame]]></description>
				<content:encoded><![CDATA[<p>Funky strobe, its the name of our module facade made out of 200 UV LEDS that change frequency according to the infrared proximity sensor that can measure the distance of the person,  when you get closer you can look the fluorescent water effect  changing into spheres suspended in the air.</p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/FUNKYSTROBE_Page_1.jpg"><img class="aligncenter size-medium wp-image-521" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/FUNKYSTROBE_Page_1-300x212.jpg" alt="" width="300" height="212" /></a></p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/FUNKYSTROBE_Page_2.jpg"><img class="aligncenter size-medium wp-image-531" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/FUNKYSTROBE_Page_2-300x212.jpg" alt="" width="300" height="212" /></a></p>
<p style="text-align: center">
<p><a href="http://vimeo.com/62114809">Funky Strobe &#8211; Responsive Frame</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LIGHTING RESPONSIVE ORIGAMI FACADE</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 21:10:02 +0000</pubDate>
		<dc:creator>robert.garita@iaac.net</dc:creator>
				<category><![CDATA[Aldo Sollazzo]]></category>
		<category><![CDATA[Alejandra Díaz de León Lastras]]></category>
		<category><![CDATA[Drew Carson]]></category>
		<category><![CDATA[Mauricio F Valenzuela Lanzas]]></category>
		<category><![CDATA[Robert Francisco Garita Garita]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=506</guid>
		<description><![CDATA[The origami pixel its conformed by a radial symmetry that makes possiblee the extended repetition in a plane, around a commonpoint. In an square shape, any of the four corners could work as a rotation point, which allowed to generate differents shapes aroundjust one pattern. The system is designed to make it react in the [...]]]></description>
				<content:encoded><![CDATA[<div>
<p>The origami pixel its conformed by a radial symmetry that makes possiblee the extended repetition in a plane, around a commonpoint. In an square shape, any of the four corners could work as a rotation point, which allowed to generate differents shapes aroundjust one pattern.</p>
<p>The system is designed to make it react in the prescence of solar light. The facade, conceived as of an origami structure, has the properties to be able to close down at the moment the sensors detect the incidence of solar light.</p>
</div>

<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-1-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
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<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-3/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-3-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
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<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-5/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-5-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-6/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-6-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-7/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-7-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-8/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-8-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-9/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-9-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-10/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-10-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-11/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-11-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-12/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-12-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>
<a href='http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/lighting-responsive-origami-facade/physical-13/' title='Physical'><img width="150" height="150" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/Physical-13-copia-150x150.jpg" class="attachment-thumbnail" alt="Physical" /></a>

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		</item>
		<item>
		<title>Final assignment &#8211; PHOTOSKIN_light_responsive_panel</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/final-assignment-photoskin/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/final-assignment-photoskin/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 17:01:21 +0000</pubDate>
		<dc:creator>gabriela.gonzalez@iaac.net</dc:creator>
				<category><![CDATA[Charusilawong Marisa]]></category>
		<category><![CDATA[Gabriela González Faria]]></category>
		<category><![CDATA[Pedro Moraes]]></category>
		<category><![CDATA[Peter Malaga]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=486</guid>
		<description><![CDATA[PHOTOSKIN, is a 1.00 per 1.00 meter panel, which responds to light changes, translating that into a colorful skin that moves. For achieving this, the following system was developed: Flashlights &#62; Light sensors &#62; Servo motors &#62; Profiles &#62; Fabric]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/130317-e-Final-.jpg"><img class="alignnone size-medium wp-image-487" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/130317-e-Final--300x212.jpg" alt="" width="300" height="212" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8557.jpg"><img class="alignnone size-medium wp-image-495" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8557-300x200.jpg" alt="" width="300" height="200" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8552.jpg"><img class="alignnone size-medium wp-image-496" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8552-300x200.jpg" alt="" width="300" height="200" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8561.jpg"><img class="alignnone size-medium wp-image-498" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_8561-300x200.jpg" alt="" width="300" height="200" /></a><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4700_RESIZED.jpg"><img class="alignnone size-medium wp-image-501" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4700_RESIZED-200x300.jpg" alt="" width="200" height="300" /></a> <a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4845_RESIZED.jpg"><img class="alignnone size-medium wp-image-502" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/IMG_4845_RESIZED-200x300.jpg" alt="" width="200" height="300" /></a></p>
<p>PHOTOSKIN, is a 1.00 per 1.00 meter panel, which responds to light changes, translating that into a colorful skin that moves.</p>
<p>For achieving this, the following system was developed: Flashlights &gt; Light sensors &gt; Servo motors &gt; Profiles &gt; Fabric</p>
<p><iframe width="730" height="411" src="http://www.youtube.com/embed/Rr9Az2sKmNI?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		</item>
		<item>
		<title>responsive square</title>
		<link>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/physical-computing/</link>
		<comments>http://legacy.iaacblog.com/maa2012-2013-physical-computing/2013/03/physical-computing/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 01:44:02 +0000</pubDate>
		<dc:creator>georgios.soutos@iaac.net</dc:creator>
				<category><![CDATA[Georgios Soutos]]></category>
		<category><![CDATA[Giannakopoulous Sofoklis]]></category>
		<category><![CDATA[Levidis Stefanos]]></category>
		<category><![CDATA[Niccolo Marini]]></category>

		<guid isPermaLink="false">http://legacy.iaacblog.com/maa2012-2013-physical-computing/?p=442</guid>
		<description><![CDATA[responsive square (video link) physical computing (high resolution pdf)]]></description>
				<content:encoded><![CDATA[<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/possada-last.jpg"><img class="alignnone size-large wp-image-480" src="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/possada-last-1024x724.jpg" alt="" width="737" height="521" /></a><a href="https://vimeo.com/62067734">responsive square</a> (video link)</p>
<p><a href="http://legacy.iaacblog.com/maa2012-2013-physical-computing/files/2013/03/possada-assignmrnt.pdf">physical computing</a> (high resolution pdf)</p>
]]></content:encoded>
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