Maya Python_Prawit Kittichanthira

We use the basics of Python Scripting by showing how to create and manipulate an object mesh. We also encode to create randomly positioned instances of the same object using a Python script.
Then the second Python script we applies an aim constraint on all the selected objects towards the first object selected.
Then we develop a Python script which applies a full 360 degree rotation to the currently selected objects then we look at how to add custom attributes to a scene object, and how to create expressions to drive the value of other objects’ attributes.

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