Category Archives: Shruthi Basappa

Mid-Term Review – Group 1 – (In)Visible City

Mid Term reviews with Willy Muller and Maite Bravo proved to be an ideal platform for discussion at this stage of the project.

Architectural detailing of the Design Programme, mechanics of the prototype as well as the relationship between the input parameter – Sound and subsequent translation to tangible spaces were illustrated with the help of architectural drawings, working models and support software such as Grasshopper and Arduino.

We are in the process of developing and strengthening the final details of the project and the working prototype of sound responsive platforms.

Also posted in (In)Visible City, Fernando Barbas Castillo, Giorgio Badalacchi Moncada | Comments closed

Prototype Development with Eduard Cabay – Group 1 – (In)Visible City

A sound responsive system of triangular grids, on the surface of the underwater topography of the Barcelona Basin forms the crux of our design response.

This underwater matrix of hexagons, composed of smaller triangular units went through a process of experimentation and evolution resulting in the final prototype. The objective was to design and fabricate a working prototype of planar surfaces whose nodes when triggered by sound rise to and above the surface of the water and respond to the ongoing Port activities, ship movement as well as the design programme.

The first attempts concentrated on the detailing of the triangular components such that movement could be achieved manually. The next set of experiments were conducted with a single fabricated panel to understand buoyancy and negative buoyancy. This generated valuable insight in terms of material behaviour, sectional detail of each panel as well as the feasibility of the system itself.

We then fabricated a portion of the larger matrix, and controlled the vertical movement of each vertex of the triangles with a system of syringes and water. The final evolution was the synergy between 2 such triangular units, a cross-section of which consists of a perforated layer and a solid layer with a waterproof, stretchable membrane in between. The perforations allow for water to act as a natural weight during the vertical movement and the membrane ensures smooth movement and flexibility at the joints. The vertices of the triangle are composed of smaller triangles. A system of water filled syringes enabled in the fluid movement and independent control and movement of each of the vertices of the panels.

Also posted in (In)Visible City, Fernando Barbas Castillo, Giorgio Badalacchi Moncada | Comments closed

(In)Visible City

Invisible City as a project has gone through a process of  research, analysis and hypothesis and we are now looking at the translation of the design objectives into a feasible project.

Sound forms the central trigger of a design system that is an intervention in the visible-invisible landscape of the ocean and the port. Data gathered by sound sensors, placed at the bottom of the ocean bed and along the port shoreline, is translated into a matrix of usable spectrum of values. This then activates the sound responsive platform to rise to and above the water surface to varying heights, depending on the sound input received. The scale of the expanse and height of the platforms is the output, directly related to the input-sound.

Constraints and parameters were arrived at taking into consideration time available for the movement of the platforms, ship and cargo movement on the surface of the water, port activities as well as the design programme of the Sound City activities.

Also posted in Fernando Barbas Castillo, Giorgio Badalacchi Moncada, Uncategorized | Tagged , , | Leave a comment