final presentations :
https://www.youtube.com/watch?v=KWYrr-lnB4U&feature=youtu.be
case study: Yokohama Terminal,FOA Architects/F.Moussavi,A. Zaera-Polo
Text:Parametricism-A new Global style for Architecture and Urban Design,Patrik Schumacher,London2008
Image:https://www.pinterest.com/pin/348958671100941665/
over the past decades,Parametric have taken a very impotant role in design.In the past nature’s order was limited but today we can reveal the complex order of those apparently chaotic patterns by using tools.Parametric urbanism is the design system that the parameters of a determined object are declare rather than it’s form.Objects or configuration are generate simultaneously by attributing values to parameter or altering them
From the case study,Yokohanma Terminal started by declaring the site as an open space,The project want to reduce the linear structure of piers and make a directionality of the circulation ,the structure of the pier as a fluid.The form was generated from continue circulation not only itself but also continue to the city space,which has no ending point. Then transforms the lines of circulation diagram into a folded surfaced.The interior,exterior and various levels blend fluently.This structure appears less like an object on the water and more like an extension of the land behind it. The structures also designed for Japanese topology.
“Through this kind of experience, computer architecture cannot be realized without coordinating the original human skills and the power of computer. I think that what is important is how we can use the skill of human into the architecture and the new architecture can be created with the computer’s products on the skill of human.” Watanabe.
From my point of view,Human skill and computer skill have to develop in pararell.This is a rethinking of achitecture, The potential of parametric design is yet to be explored in detail although its technological requirements have been met for their effective case in the field of architectural design .But we should find the advantages and disadvantages more,adapt new techniques ,and try to solve the problems.However,It’s only a tools not a purpose.
After reading the text,I would like to know more about how parametric works and what’s the aesthetic moderation of design.Relation of parametric and other fields like Mathematics,Craft,and Nature life cycle which is not only form but also the process of growth and existence.Then develop and combine them together.Including produces work from that experiment to an object which conforms to users and context.
Strom Crypt,It’s Twillinght Time/www.flickr.com/photos/storm-crypt/440531850/
Case study- Wall House,FAR
Text-Primitive future,Sou Fujimoto
The wall house is the architecture which changed the traditional way of wall by using series of material layer(concrete,wood,polycarbonate,soft skin) to define space, then something in-between comes up, gives a difference in each part.Separating from each other but still blended and blurred the line by gradually changing which refer to Sou Fujimoto” Primitive future “ about the gradation ,between black and white there is an infinite color range or between 1 and 0 there are countless number. In this place not only materials’ changing but also perception of environment.There are different in each zone.everything seems to and for connected between 1 -2,2 – 1,1-2- 3,3-2,0-1-2-3,3-2-1,1-0 likes inside- out and outside-in from “HOUSE AS CITY CITY AS HOUSE” in Fujimotos text is architecture and the city are not separeate things,but are different manifestations of a single thing.Even materials of this house are obviously different but the feeling of space ,environment and climate are blurred.This house is perceived as form surrounding.Form and function through the context.
In the text,”Primitive future” by Sou Fujimoto,Comparing between nest and cave,which is quite similar in form but completely different in the kind of created procedure.Cave is the natural made then people lived there,discovered the new things and defined their space like a stimulate place which various activities are happened,it’s blurring boundary ,nothing ‘s fixed(gradually activities and space) In contrast,nest is man-made structure and created for specitic purpose.In my opinion,the process is compared with in-between space which can makes many things simultaneously happen for example ruins are the ending of architecture but at the same time beginning the architecture.A form and space not be clarified and blurry throughout.
The analysis inspired me about the things in-between somethings ,this word is interesting,I would like to know more about it.At this present time,in-between starts up by setting the edge of things then in-between comes up.I wonder about can we make new things in in-between or can we think about in-between before defining the boundary ?In addition,I still interested in relations about everythings ,between people and architecture,architecture and existing,all percepions ,will it interact with something in which way?Sometimes it obviously comes across ,sometimes not.