A synaesthetic realization of the latent mass within negative spaces, the Interstitial Fragment Processor collects and drops the contoured shapes formed within and between the bodies of its participants. Elastic red and blue animated objects plummet toward the gallery floor, producing audiovisual improvisations on vertical descent and collision. http://www.flong.com/projects/ifp/
Monthly Archives: November 2012
Computer Vision / Interstitial Fragment Processor
Computer Vision / Eyecode 2007
Eyecode (Golan Levin, 2007) is an interactive installation whose display is wholly constructed from its own history of being viewed. By means of a hidden camera, the system records and replays brief video clips of its viewers’ eyes. Each clip is articulated by the duration between two of the viewer’s blinks. The unnerving result is [...]
Sounds of Journey
The idea is simple to translate the journey of a person into a continuous stimulation of moods and emotion. Sounds the resultant of this stimulation is produced by changing speed, direction,relative distance to A & B and the compass “look direction” to produce a multitrack “song” that with time, the user can play with it’s [...]
Your moves into sound
Ever wondered what would happen if you tracked your motion, used your motion parameters in building a sound wave? I also wondered and thought we can try. Click here to listen to the result (ps: it is super noisy). The initial idea was to track my skateboard rides and map the falls! (because I fall [...]
computer vision. ping
PING is a low-tech augmented reality videogame that overlays a moving pixel to a videosignal. The pixel bounces off from objects that are darker than a specific threshold value. More about this projects at http://www.niklasroy.com/project/101/PING