Workshop structure

A few lines here to review how we structured the workshop:

Day 1: We’ve set the conceptual part of the workshop (Vision, Ideas, Execution). I also showcased my work so you could all get to know me, what I was working on, what I was struggling with, etc. The idea was to get some practical day-to-day info  but also understand how I can help you and where I can’t…

Day 2: We generated ideas. We’ve seen that a quite productive way of generating ideas is to list problems and trends. But also in this case we talked about the “Consumerization of IT” and how we could think of ideas that may come from the consumer world to organizations (i.e.  a Whatsapp for companies, an IFTTT for employees).

Day 3: We reduced the scope of the exercise and we decided to focus exclusively in one problem: Meetings. Focus help us start the execution part. Now we only had one small problem to solve…

Day 4: We thought reducing the scope was going to simplify the work but we’ve ended up with lots of angles and ideas for solving meeting problems. So we splited the work as follows:

  1. Rafael worked on the real real stuff, like walls, table (or non tables), displays, etc.
  2. Gerda took care of the information that will be displayed in that room  and the interaction of the onsite participants with it.
  3. Nazaret looked at way to introduce Feng- Shui principles to online or onsite participants seats.
  4. Lucas worked focused on the recording and transcript of the audio.
  5. Moushira and Martin worked on the interaction for remote assistants.
  6. Furqan and Bert started focusing on the meeting preparation but ended-up discovering a very innovative way to “navigate” meeting information.

Day 5: Time to stitch all the pieces together and wrap up the exercise. We’ve realized some funny outputs. For example, the team that focused in the physical space removed the table from the meeting room and the guys working on its digital representation took the table as the primary focus and used it as a  UI metaphor. Also after showcasing some typical prototyping tools, one team decided that the best tool for them was Prezi… That’s interaction design!

Personally I’ve discovered day after day an amazing group of talented people that loaded me with a good dose of creative energy.

Thanks everyone for this really interesting week and keep up the good work. YOU are awesome!

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