Composite Hybridisation_Recycled Fa-Brick_Saw dust – Harshad Sutar

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Advanced Material Seminar: Matter, Materiality and Material Organization in Architecture

Introduction:

Reusability and Recyclability are crucial factors for the materials produced and consumed all over the world. Understanding and manipulating Material Behavior has given a potential dimension to this global issue. In this exercise, wax is chosen as medium which can be reused/ reformed again and again for its phase changing property. Plastic wastes are proposed to be recycled through a self generating process using the phase changing quality of wax.

An effort is given to make it a least CO2 generating process. A new kind of material system emerges out of the interaction between the two materials. The new material system can be applied as wall tiles which will interact with the real time change in the environment in terms of light and temperature, and create a continually changing choreography in different time period throughout the day. The Animated Wall system then will introduce a feedback loop by generating energy, in interaction with its environment by its heat storage capacity.

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Material diagram cover animated wall

Material diagram_Animated Wall

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Team 1 – materiality

Material samples generated by Martin Firera, Julian Hildebrand, Ohad Meyuhas, Jordi Portell in the course of the material and materiality workshop at Iaac held by ecoLogicSudio

material sample ” rough ” : cement, sand and saw dust are combine into a material network layering multiple piles.

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material sample ” multifunctional concrete wall ” : mortar is deposited in its wet state on top of wet saw dust which serves as a temprary mold.

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material sample ” bob sponge ” : salt and various types of polyester are mixed; after hardening the salt is washed out leaving a translucent crystalline material.

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material sample ” sand curtain ” : white glue and sand form a translucent semi-elastic system

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Sanpile formworks+SAC+project by Chryssa Karakana, Mohamed Ghamlouch, Miguel Guerrero Pinar, Anastasia Pistofidou

The sandbox, inspired by Frei Otto, is a tool where we are able to study the sandpile formations. The negative that is being created by

opening the holes and letting the sand fall down to create the positive. The configuration of the holes is a

hexagonal grid and the holes can be manipulated one by one.

The sandbox is an analogue interactive game, where every user can make a customized unique pattern of the sand formation according

to time of deposition and sequence of opening and closing of the holes.

The generative part comes from the human resource and there are infinite configurations that cannot be calculated.

The sequence of depositing the sandpiles is visualized in the form of color gradient. The final outcome is revealing a set of instructions that were followed in order to create the fractal formation pattern.

Solidifying the positive and the negative sand formation is giving an aspect of re-usability to the formwork.

The process of  extracting and reordering creates two materials that work supple-mentally and fit one another.

Layering in the process creates fossil-like structures and can differentiate the structure’s density.

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Bio_Structures

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