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IAAC @ LLUM BCN

IAAC will be partcipating with an installation in this year’s LLUM BCN festival centered on the art of light. The IAAC installation is part of the Patis Transformats Section of the event, consisting in professionals and academics, along with the participation of students, in the field of architecture and design.

IAAC will be transforming the Patio of the Museu Frederic Marès, generating a light mesh whose intesity will var according to the number of visitors in the patio. So come and visit the patio and make the light shine bright!

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WINGS 2014 – Materializing Data through Landscape

This weekend we hosted the IAAC WINGS 2014 workshop at IAAC and the Valldaura Self Sufficent Labs campuses.

WINGS stands for Workshop in Intensive Networking Games and Strategies, and aims to deal with the process of architecture with a ludicrous approach, using games to generate architecture. This was fulfilled thanks to the enthusiasm not just of the students, consisting in the IAAC Master in Advanced Architecture students, as well as visiting students from the CIEE (Council on International Educational Exchange) from the USA, and students from the Polytechnic School of Genoa (Italy), but also the extreme enthusiasm of the Tutors (both from IAAC and invited by IAAC), coming from diverse disciplinary backgrounds – Architects, Designers, Artists, Actors and Anthropologists.

The theme chosen this year was that of Materializing Data through Landscape. Each group composed of 2 or more tutors and around 15 students were given open data sources that they studied on Friday, at the Pujades 102 campus, finding data sets that emerged to them as points of interest on the basis of which to conceive an installation, performance, land art, sensorial experience, and much more.

Day 2 of the workshop, held in the Valldaura Self Sufficient Labs, brought to life the installations and performances conceptualised through game play the day before, giving way to the transformation of the Valldaura landscape through the materialisation of data.

The tutors were: Manuel Gausa, Maria Aiolova, Marc Aureli Santos, Amadeu Santacana, Joan Maroto, Ana Martinez, Lisa Marrani, Anastasia Pistofidou, Laila Tafur, Ovidiu Cincheza, Georg Ladurner, Alexandre Dubor, Norma Deseke, Nicola Canessa, Jonathan Minchin, Drew Carson, Guillem Camprodon, Gaia Grossi and Mathilde Marengo.

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IAAC @ BSSA

This week Areti Markopoulou, the MAA Director, and Silvia Brandi, the MAA academic coordinator, flew to Mumbai, India, as they were invited to be members of the NMIMS’s Balwant Sheth School of Architecture (BSSA) Final Jury.

They also had the opportunity to meet up with some of the IAAC Alumni, among which Kartik Gala, Yogesh Karekar, Nidhi Shah, Hemant Purohit and Renu Gupta. Read More »

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IAAC WINGS 2014 – Materializing Data through Landscape

WINGS 2014 -

IAAC WINGS 2014 – Workshop in Intensive Networking Games Strategies

Materializing Data through Landscape

100STUDENTS
from over 45 countries

3INSTITUTES
IAAC – Barcelona
UNIGE – Genova
CIEE – United States

2DAYS
17—18 January 2014

2LOCATIONS
IAAC 22@
Valldaura Self Sufficent Labs

1GAME…

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RS3 Workshop – ADAPTIVE SELF-PARAMETRISATION

This week the Research Studio 3 DIGITAL MATTER – INTELLIGENT CONSTRUCTIONS partook in the Adaptive Self-Parametrisation workshop, in parallel with CITA. The workshop was held by David Stasiuk –  digitalization of the physical models for the self parametrization -, Henrik Leander Evers – 3D scanning expert -, as well as the RS3 studio directors: Areti Markopoulou with Mette Ramsgaard Thompsen – CITA -  and tutor Alexandre Dubor.

The parametric model is limited by the need for defining all parameters at the start of the design process. This is contrary to the nature of design as a process of discovery. As any designer knows, the design space is dynamic changing as new information is discovered, understood and synthesised.

This workshop investigated the creating of self parametrisising models. Models that learn their parameters during the design process. By merging crafts based material knowledge with computational strategies for generative design, the workshop asked the students to think about how evolutionary systems can be implemented as conceptual as well as practical design tools. Taking point of departure in the building of a vault we want to create a design system that explores the breadth of a design space so as to understand how a network of single arches performs together and how they can be constructed.

The workshop was undertaken in sequence a parallel workshops between IAAC and CITA.  Read More »

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DAVID MOCARSKI introduced by ENRIC RUIZ GELI – ART CENTER meets IAAC

The Lecturers tonight were presented by Enric Ruiz Geli, and cocktails followed the lecture at Cloud9, Meadi-TIC.

ART CENTER – ENVIRONMENTAL DESIGN presented by David Mocarski, James Meraz, Kenneth Cameron and Jason Pilarski.

Experience Design addresses the relationships between: Body • Materials • Space & Emotion

We design Human-Centered design from the first moment of encounter, to the last moment of interaction.

Our Department is about: Designing the total Spatial Experience. We believe that the strength of the project message is based in the power of the story content and context that drives the project, the interaction, and the emotional interface. Our Department masters a wide range of spatial projects in many scales from Brand driven retail design, hospitality design to theme based restaurants, residential and exhibit & exhibition spaces. We see ourselves delivering a stronger and more inclusive spatial experience driven by the responsible use of materials and building & manufacturing practices. Our passion is about designing everything inside the box as well as re-defining what, where and why the box is. Because of our involvement with spatial experiences we are leaders in the design of furniture, lighting and interior components. We are looking to address the needs of a design driven future, rich in meaning, use and function, built on a foundation of strong research, conclusion and development.

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Thursday 9th of January: DAVID MOCARSKI introduced by ENRIC RUIZ GELI – ART CENTER meets IAAC

mocarski poster ombra

Thursday 9th of January 2014
David Mocarski introduced by Enric Ruiz Geli
Lecture: 
ART CENTER meets IAAC

@ 19.30, IAAC Auditorium
Open to the Public

After the Lecture Refreshments will be offered at Media-TIC, 22@Barcelona.

Cloud 9 and and Art Center are building together the project “a Mediterranean case study” in Aiguablava. The professors David Mocarski, James Meraz, Jason Pilarski and Kenneth Cameron and four students are in Barcelona to develop the construction and to meet the IAAC – FabLab. Art Center is the school number one in America in car design and product design. They are the designers of Apple stores, they have the cameras of James Cameron, designers of BMW cars, of TESLA cars, and the professor David Mocarski is the chairman of the Graduate & Under Graduate Environmental Design Department at Art Center College of Design in Pasadena, he has an approach Holistic.

DAVID MOCARSKI
David Mocarski has explored the boundaries of the creative process for more than thirty years. He is the principal of Arkkit forms design, as well as chairman of the Graduate & Under Graduate Environmental Design Department at Art Center College of Design in Pasadena USA. Arkkit forms was founded in 1982 as a highly inter-disciplinary design studio. Arkkit forms has explored projects as diverse as packaging for Baron Philippe Rothschild, France and Taylor of Old Bond Street London, explored Furniture collections for DWR, Design Within Reach, Fiam Italia, Driade, Frag, Viccarbe, Ello, Galerkin and Artedi, designed corporate Brand & Identity development for: Vichan Winery, Napa Valley and CrossLynn Vineyards, entertainment graphics and collateral for Sony-Columbia-Tristar and a long list of contract, residential and exhibition spatial projects. Mocarski is known Internationally for his one-off and limited edition furniture works as well as residential & commercial spatial projects internationally.
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