Earthscrapers is an installation for the 2010 Biennial of the Americas that imagines the potential of employing CAD and CAM processes in the construction of a proto-architectural landscape—one where the building material source and the building itself are seamless. It also demonstrates the internal design, research and experimentation process by Rael San Fratello Architects in hacking a 3D printer to rapid prototype and rapid manufacture clays, ceramics and ultimately cement. Mining, desertification, dredging and erosion are a few of the many examples of natural and anthropogenic processes for shaping the landscape and have become the theoretical material sources, sites and contexts for the forms and spaces created. The project also imagines a future scenario for the material and the process as a scalable technology—one that also dissolves the role of the architect and builder—where designer and geomorphologist merge.
A rapid manufactured concrete tower maquette: