THEORY COURSE – Dis-positions – Open and another look: opened logic, logical information

Today Manuel Gausa presented his concepts and the theories he developed on informational and open logics.

Manuel believes that in the last 20 years a new way of thinking has emerged, that is a new operative logic, associated to a new territory of research, or “mental map”, through more open ways of conceiving and organizing the dynamics and irregularities of space. Hence thinking with a more effective spatial formulation and communication, being less prejudiced and more relational with respect to its information (intended in the wider sense, that is as an active vector of exchange).

A new relational and “informational” logic ultimately connected with the understanding of our environment, hence of the dynamic systems and their relative irregular structures, capable of combining, through links, multiple events and heterogeneous processes (for example complex energies) contingently activated and concurred in the same field of action and vibration. Read More »

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Desk Crit by Maria Bohigas on the Emergent Territories Studio

Today at Emergent Territories Studio, Maria Bohigas, Strategic Director at Barcelona Regional, had a desk crit with students, checking the development of their projects and helping them with her critics.

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Machinic Conversations I: Hacking an industrial 6axis robot

The first design assignment for the students of the Master in Advanced Architecture 2013 was to develop and test communication protocols to control and manipulate the behavior of a large industrial robot. Since 6-axis machines such as the one in the IAAC Fab Lab are directly inherited from the mass production of cars and other industrial products, the first focus of our design research has been devoted to developing alternative protocols of robotic fabrication that would afford a more direct interaction between machine and designer, as well as machine and the surrounding environment; these protocols will lead to the engineering of mass customized productions.

3D robotic light painting:

Our first experimental set up was the following:

-The robot was controlled by each student via Grasshopper, through the use of the KUKA | Krc plug-in (from association for robots in architecture) for Grasshopper and Rhino. Each group did draw a series of parametric lines that would become the tool paths for the robot.

-A video simulation with the virtual robot in Grasshopper was performed by each student to understand the behaviour of the machine along the path and amend eventual errors; the video  would allow also the testing of multiple path parameters and robot behavioural options.

-The tool mounted on the robot contained 1 fixed LED light and 2 or 4 blinking ones; the blinking was also controlled via Grasshopper and related to the robotic arm path.

-A camera was positioned in front of the robot and its exposure tuned to the particular lighting conditions and the length in time of the tool path. Such configuration allowed capturing the ephemeral lighting traces left by the robotic arm movements. The robotic behaviour is therefore translated into a 3D robotic light painting.

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TEI 2013 – International Conference on Tangible, Embedded and Embodied Interaction – Barcelona

February 10-13, 2013. Barcelona, Spain.

TEI presents the latest research results, developments and challenges in the fields of human-computer interaction, multimodal interaction design, interactive art, user experience, and the latest technological tools and developments. TEI is presented as a unique forum for the exchange of ideas and presentation of innovative work through talks, interactive exhibits, demonstrations, workshops, posters, art installations and performances.

On Sunday, February 10, 8 workshops will take place at Fab Lab Bcn, taught by specialists from around the world, where participants can implement various technologies and activities related to the theme of the conference, such as experimenting with conductive paints and fabrics to build interactive clothing, experiment with different types of sensors, designed and built small robots, programme and design applications for future smart cities, develop applications  for special interactive tables, tablets and smartphones, etc.

Fab Lab Barcelona will present the Studio 13: From Microcontrollers to Cities and will be hosting, on tuesday 12th, the exhibition of the final projects.

More info at www.tei-conf.org

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IAAC LECTURE SERIES: ALISA ANDRASEK – BIOTHING

Tonight at IAAC, Alisa Andrasek, architect, curator and founding principal of Biothing gave us a lecture explaining how computational simulations could allow us  to access to behavioral tendencies of matter at a finer grain. Through several projects, Alisa showed the different uses that the new technologies can offer to architecture, not only in terms of visualization but specially in terms of production.

Because of architecture’s nascent tendency to synthesize myriad of agencies involved in the formation of design, it has the potential to play an important role within accelerated convergence of matter and information. While data visualization techniques widespread in other fields are productive for the communication and legibility of large data, they are not yet explicitly involved in production. Data materialization however, involves the direct activation of an abundance of data in the formation of other systems, via a connective hinge positioned within the domain of design. What could be called data materialization is opening up the potential for architecture to finally resonate with the complexity of ecology. While data visualisation exposes the hidden beauty, intelligence, and complexity of observed systems, data materialization can produce such beauty and complexity within new synthetic fields. Through recently expanded computational simulations within design, it is becoming possible to access behavioral tendencies of matter at a finer grain. Scientific discoveries and harvested data can now be incorporated into massive resolution material speculations via newly revealed algorithmic profiles of matter, increasing designability of matter and opening doors for enriched synthesis. Unlike the principles of total holism that characterized early ecological thinking, this kind of synthetic landscape offers resilience and redundancy of Increased Resolution Architectural Fabrics, with an enlarged capacity for interweaving contingent agencies.

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IaaC Lecture Series: Alisa Andrasek

Open Synthesis: Increased Resolution Fabric of Architecture

Because of architecture’s nascent tendency to synthesize myriad of agencies involved in the formation of design, it has the potential to play an important role within accelerated convergence of matter and information. While data visualization techniques widespread in other fields are productive for the communication and legibility of large data, they are not yet explicitly involved in production. Data materialization however, involves the direct activation of an abundance of data in the formation of other systems, via a connective hinge positioned within the domain of design. What could be called data materialization is opening up the potential for architecture to finally resonate with the complexity of ecology. While data visualisation exposes the hidden beauty, intelligence, and complexity of observed systems, data materialization can produce such beauty and complexity within new synthetic fields. Through recently expanded computational simulations within design, it is becoming possible to access behavioral tendencies of matter at a finer grain. Scientific discoveries and harvested data can now be incorporated into massive resolution material speculations via newly revealed algorithmic profiles of matter, increasing designability of matter and opening doors for enriched synthesis. Unlike the principles of total holism that characterized early ecological thinking, this kind of synthetic landscape offers resilience and redundancy of Increased Resolution Architectural Fabrics, with an enlarged capacity for interweaving contingent agencies.

www.bloom-thegame.com

www.biothing.org

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EXPERIMENTAL STRUCTURES COMPETITION

Can a pavilion inflate its skin and change its configurations according to the event? Can a pavilion be desmountable and so foldable to fit in a hand luggage? Can an exhibition space be adaptable descend from a ceiling and become a sensorial personal experience? Today the Experimental Structures Competition took place and we tried to realize some of this dreams.

The aim of the seminar, leaded by Josep Miàs and Silvia Brandi, is to investigate the extreme possibilities of textile constructions and structures which make them possible. Starting from analyzing existing technologies, we will end up building three pavilions that will be portable and packable, and that can be used as a living space, exhibition room, or meeting point…

The seminar is a technological adventure which counts on the active collaboration of two sector leader enterprises in the field of textile construction:
- SERGE FERRARI: an international producer of flexible composite materials and membranes of high performances for architecture.
- IASO: a company specialized in the engineering and the assembling of uncommon textiles architectures with high technology features.
At the competition exhibition of today each group had to present its ideas through a model of 1 m3. Three models have been chosen to be built in a 1:1 scale and presented on a inauguration party on the 4th of March. You are all invited!!
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