Category Archives: Workshop Neil Leach

digital cities: a future or a dream?

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In the extensive work on Digital Cities Neil Leach critically approached the vital importance of Digital technologies and their development for the future of urban design as a creative sub-field. In the past 20 years the boom of Digital Technologies and their grand entrance into the world of practical and rigid-minded modernist architecture has rapidly taken over the place in architects’ thoughts, designs and conversations. Architectural subcultures of “parametricism”, cities following swarm emergence development, the entire conglomerations of living and breathing systems unifying into so-called Chlorofilias; highly theoretical, and for the most part speculative theories have created a shift in the “frozen” architectural thinking of the 20th century in the unknown, yet promising direction, and gave it a new platform for theoretical evolution at the least.

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Swarm Intelligence: Architecture of Multi-agent Systems, Neil Leach & Roland Snooks, 2010

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Swarm Intelligence based (http://chemoton.files.wordpress.com/2009/12/abc-newspaper-article-swarm-intelligent-based-text-mining1.jpg)

Swarm logic is indeed one of the new approaches in emerging to describe a form or a system in many aspect. The idea of swarm intelligence basically is a “population” of local interactions to the environment in a greater amount that create a global system. Read More »

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Critical Essay: “Digital Cities”- Neil Leach

Econnected City, urban design for Damasco, Ergin Birinci & Rocky Merchant
http://complexitys.com/english/urbanparametric/#.UqD6cxbkpac

 

The 21st century has brought a different style of architecture. This is Parametricism, defined by avant-garde structures and the use of new tools and techniques to produce seamless fluidity in buildings. Not only do these tools aid to draft the models, but they also generate designs. Parametric design proposes an ordered complexity and at the same time the articulation of systems that compose a structure, such as facades, structure, circulation, etc. Read More »

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Google vs Apple : The missing inputs

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(Image Source : http://www.informatblog.com/partnership-google-apple-nel-futuro)

“it’s not the consumers’ job to know what they want” is a well-known phrase spoken by the deceased CEO of Apple. Apple users know best why they purchase apple products. It’s so easy that it blends into your hand. It’s so easy that you don’t know why it is so easy.  that’s the result of a top-down design. You are pretty much disoriented but you still don’t feel it, you just feel good and in control. While Google relies on experiments and data from the users out there. The company used the data offered by customers as input. By googling, you are giving your data. And google is smart enough to bring you in as a design partners. The result is that you know where you started, where you are going and where is your destination.

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Stephen Wolfram: A New Kind of Science; 2002.

Stephen Wolfram: A New Kind of Science; 2002. 

Slide061Source: http://www.stephenwolfram.com

“If one looks at different species, one sees all sorts of different patterns; but there are definite classes. And here´s the remarkable thing: those classes are the same classes of behavior that one sees if one looks at all possible simplest relevant cellular automata”.

The work of Stephen Wolfram tries to rephrase the theoretical and methodological laws of the universe from a mathematical point of view; Wolfram makes many studies that lead to provocative results and conjectures, some of the most important from my personal opinion are:

1. Simples rules can generate complex behavior.

2. All modern mathematical methods can deal with complex systems like the ones in biology and social sciences.

3. All of the systems can be viewed as computations; even the most complex ones have an equivalence with simple rules.

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